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Which conversion method should I use?


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Posted

Hey. I'm currently playing a lot of games that all have different fov's and such. 

 

BF4: 84 (+100)

BFV: 74(+90)

Black Ops 4: 120

Overwatch: 103

csgo: Default obviously

Kovaak's: 90 (vertical 1:1)

 

and i'm wondering what conversion method i should use that will give me the best possible improvement of my aim with time played.

 

I've seen people recommend Viewspeed and MonitorDistanceMatch but that cm/360 is outdated. I would also like (Not necessary but if i can i would like to) keep my desktop sensitivity around the same as in games. Let me know :D

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  • Wizard
Posted

There's really no one answer to this, the different methods exist because people have different preferences.

Try the three most common methods and see which one feels best.

360 distance is most suited for navigating. You always have the same movement to turn around a corner or do a 180 etc.

MDH 0% is best for tracking, i.e. the rate at which you move the mouse to track a moving target is the same between FOV's.

MDH 100% is for flicking to the edge of the monitor.

If you find your preference somewhere between 0% and 100% viewspeed is a viable option.

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