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Mordhau and BF5. Why are the vertical and horizontal sensitivities different?


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Posted

Hello everyone,

I hope someone can help me. 
I was playing around with the sensitivity for Mordhau to match the one I have in BF5.
I was surprised because the Calculator tells me to put different values for horizontal and vertical.
Should they not be the same to have a 1:1 move ratio, that is a move from the left to the right should be similar in distance to a move from top to the bottom?Capture.thumb.JPG.b3e477b4b207f62a667c45bcd7d2ad9c.JPG
Thank you for your help. Screenshot attached.

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  • Wizard
Posted
21 hours ago, Jeffy14 said:

Should they not be the same to have a 1:1 move ratio, that is a move from the left to the right should be similar in distance to a move from top to the bottom?

Many Unreal Engine 4 games scale the X sensitivity to 70% of the Y sensitivity, so whenever there's support for different X and Y sensitivity the calculator will fix this issue by giving you the 1:1 sensitivity for both axis.

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