Keaxihr Posted May 6, 2019 Posted May 6, 2019 (edited) ok so I was messing around with my sense and was trying to see if I could find a better sense for myself and after deciding on one of sense I tried converting 2.3 from counter strike to rainbow six siege again and hipfire worked like a charm, but now for some reason, the Xfactor or rather ADS multiplier doesn't work at all, by what I mean it doesn't work as in, it's calculating to be way higher than it should be and I know this worked like a month ago, and if i go back to old calculator, it works just fine so idk what's going on with the new one. Edited May 6, 2019 by Keaxihr
Wizard DPI Wizard Posted May 6, 2019 Wizard Posted May 6, 2019 Can you post a screenshot of both of them? The only difference between the two should be that the new one correctly maxes ADS sensitivity where it matches the hipfire 360 distance.
Wizard DPI Wizard Posted May 6, 2019 Wizard Posted May 6, 2019 Yeah, it's an issue with the maximum 360 distance here. I'll take a look at how to make it work better.
Wizard DPI Wizard Posted May 6, 2019 Wizard Posted May 6, 2019 It was a problem with the rounding of the numbers and such exact values. I've adjusted the formula slightly now so it works as long as it is within 0.000001 of the max value. So your numbers from the old calculator works now: But note that just adjusting Multiplier 1 to 0.000001 lower (i.e. 0.176626) will make the calculation impossible since it overshoots the max value.
Keaxihr Posted May 6, 2019 Author Posted May 6, 2019 Thanks, this was bothering me considering it was working just like a month ago
fortunate reee Posted May 6, 2019 Posted May 6, 2019 1 hour ago, Keaxihr said: Thanks, this was bothering me considering it was working just like a month ago if you have not checked this out yet you can modify your xfactor value to 1.0 and you ingame ads value to 100 and get 1:1 360 on acog ads and hipfire (the viewspeed will be slightly faster on acog because of the fov)
Wizard DPI Wizard Posted May 6, 2019 Wizard Posted May 6, 2019 3 minutes ago, Zan.shin said: if you have not checked this out yet you can modify your xfactor value to 1.0 and you ingame ads value to 100 and get 1:1 360 on acog ads and hipfire (the viewspeed will be slightly faster on acog because of the fov) No, it's impossible to get them the same in any way since they scale differently. You can get hipfire matched to ADS or hipfire matched to ACOG, but you can never get ACOG matched to ADS since they use the same sensitivity input but have a different FOV and sensitivity scale.
fortunate reee Posted May 6, 2019 Posted May 6, 2019 (edited) i have been using this for the last month or so you might want to add that option 360 distance seems to indeed be the same doesnt make sense from a math point of view but ubi confirmed this Edited May 6, 2019 by Zan.shin
Wizard DPI Wizard Posted May 6, 2019 Wizard Posted May 6, 2019 2 minutes ago, Zan.shin said: i have been using this for the last month or so you might want to add that option 360 distance seems to indeed be the same doesnt make sense from a math point of view but ubi confirmed this I see what you're saying now, and it's the same case as with ADS where it can't be higher than hipfire 360. But would you ever want to have the ACOG that sensitive? Aiming at something on the screen will with this setting be extremely different than with hipfire and ADS.
fortunate reee Posted May 6, 2019 Posted May 6, 2019 (edited) the sensetivity is actually rather difficult to get used to but i would consider it to be a kind of threshold to overcome took me a while but now there is a kind of automatism in that regard and my aim has improved across nost games (overwatch ana wido ads for example i can now reliably use 100%scope value since i am more than used to the fov speed) id just say that this option being available as one chociue would be pretty cool for others (tbh i am considered a 360 distance hardliner in my group) Edited May 6, 2019 by Zan.shin
Wizard DPI Wizard Posted May 6, 2019 Wizard Posted May 6, 2019 1 minute ago, Zan.shin said: id just say that this option being available as one chociue would be pretty cool for others It's a bit difficult to get the calculator to produce this value, since the mathematically correct values would be 100 and xfactor to 0.028571. Any xfactor above that value would not change the sensitivity. But when you input numbers like yours the result is correct now. fortunate reee 1
fortunate reee Posted May 6, 2019 Posted May 6, 2019 6 minutes ago, DPI Wizard said: It's a bit difficult to get the calculator to produce this value, since the mathematically correct values would be 100 and xfactor to 0.028571. Any xfactor above that value would not change the sensitivity. But when you input numbers like yours the result is correct now. don't really know how far this would be doable but maybe just having a seperated aim option, with a disabled calculator that just inserts the given hipfire value and shows you what to do in your ini file in order to get that done
Wizard DPI Wizard Posted May 6, 2019 Wizard Posted May 6, 2019 1 minute ago, Zan.shin said: don't really know how far this would be doable but maybe just having a seperated aim option, with a disabled calculator that just inserts the given hipfire value and shows you what to do in your ini file in order to get that done Maybe not obvious, but if you do a 360 calculation matching ACOG to hipfire, this will also indirectly match the 360 distance for ADS since it uses a higher multiplier. fortunate reee 1
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