Guest Bad boy Posted January 1, 2014 Posted January 1, 2014 CS 1.6 have no option to use win sensitivity cuz its afect game... please fix it
Wizard DPI Wizard Posted January 1, 2014 Author Wizard Posted January 1, 2014 You need to use a newer version of CS 1.6 that have the ""Raw mouse input"" option. Older versions that do not have this option have terrible registration of mouse input, so the calculator does not work with them. Please check the version you are running from the console by typing ""version"", this is the one I'm using: Protocol version 48 Exe version 1.1.2.7/Stdio (cstrike) Exe build: 13:14:12 Aug 29 2013 (6153)
Guest pyro Posted January 6, 2014 Posted January 6, 2014 to get around win sensitivity in old 1.6 use -noforcemspd in the mouse options and -noforcemparms gets rid of accel and i think win accel also.
Wizard DPI Wizard Posted January 6, 2014 Author Wizard Posted January 6, 2014 Thanks, I'll try this and update the game info!
Pyroxia Posted November 28, 2019 Posted November 28, 2019 Hey wizard can you add zoom sensitivity for cs 1.6 ? @DPI Wizard
Merinda18 Posted November 28, 2019 Posted November 28, 2019 11 минут назад, Pyroxia сказал: Hey wizard can you add zoom sensitivity for cs 1.6 ? @DPI Wizard cs 1.6 not possible to change zoom, it uses 100% mdh (178% MDV)
Merinda18 Posted November 29, 2019 Posted November 29, 2019 (edited) . Edited November 29, 2019 by Merinda18
fighter85 Posted February 19, 2020 Posted February 19, 2020 (edited) hello, my cs go sensitivity is 1.625 and zoom_sensitivity_ratio is 1. I play on 1920 by 1080 resolution. I want to convert these values to counter strike 1.6. In counter strike 1.6, I use a resolution of 720 by 576. As I understand 1.6 has a different fov to cs go so cm/360 method did not feel quite right for me. I used the MDH 75% method to convert hip fire sens of 1.625 and arrived at value of 1.331413 and this feels quite good for me. The reason why I used 75% percent value for MDH is that as I understand CS GO uses the same value and method to convert zoom sens for scoped weapons and I am quite used to CS GO as I played it for a long time. So that is one problem solved, but I still have another. Which is converting my awp zoomed in sensitivity via the zoom_sensitivity_ ratio variable. As per the comment above, if it is correct, cs 1.6 uses MDH 100% to convert hip fire sensitivity to zoomed in sensitivity for scoped weapons (which is different to how cs go does it). This is my problem. I noticed that the cs 1.6 calculator options on this website do not offer awp or zoom sensitivity option in the drop down menu, only hip fire is available. Also there is no data on exact FOV of the zoomed in awp in cs 1.6 etc. So long story short, is there some way to convert my cs 1.6 hipfire sensitivity to zoomed in sensitivity using a MDH 75 percent method (by tweaking the zoom_sensitivity_ratio value). If not, is it possible for site admin to add zoom sensitivity option in cs 1.6 calculator? Basically all the same stuff which is available in cs go calculator for all zoomed weapons. As an additional note, the awp has two zooms in cs 1.6 so I am also not sure how any values will translate in terms of their effect on sensitivities in both zoom 1 and zoom 2. In summary, my objective is to convert my awp sensitivity in zoom 1 and 2 mode for cs go to my awp sensitivity in cs 1.6 for zoom 1 and zoom 2 mode with as high degree of accuracy as possible. If there is FOV difference in the two awps, I want to convert using the MDH 75 percent method. I would really appreciate if someone can help me. Thank you @DPI Wizard Edited February 20, 2020 by fighter85
Quackerjack Posted February 21, 2020 Posted February 21, 2020 I cant help u out with the zoom sensitivity. But i know the cs 1.6 sens is excat the same as csgo hipfire.
Wizard DPI Wizard Posted February 22, 2020 Author Wizard Posted February 22, 2020 On 2/19/2020 at 11:55 PM, fighter85 said: objective is to convert my awp sensitivity in zoom 1 and 2 mode for cs go to my awp sensitivity in cs 1.6 for zoom 1 and zoom 2 mode with as high degree of accuracy as possible. Both of these added now fighter85 1
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