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Bug: CS GO Sensitivity is incorrect for low fovs


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Posted (edited)

Calculator input:

image.png.dfc65d2d6350bb76e07ec6f3675e6e0b.png

I want a sensitivity and fov_cs_debug setting that would provide me with a 3419.9131 cm / 360° at a vertical FOV of 1.

But with those settings I end up with something around 600 cm per 360°.

Edited by NilValue
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  • Wizard
Posted

Turns out 360 distance maxes out at fov_cs_debug 10, so I've updated this in the calculations now :)

And as far as I know fov_cs_debug does not support decimals btw, so setting it to 1.33 would result in just 1.

Posted (edited)
2 hours ago, Drimzi said:

zoom_sensitivity_ratio_mouse also applies to any fov_cs_debug that isn't 0.

I tested that and it's true, but not in the way one would understand. If you make an fov other than the default, then you'd have to leave the zoom sensitivity on 1 in order for the calculated sensitivity to be accurate.

The way you phrase it, at least I myself would have understood it the other way around.

On that note, maybe you can give me an answer to this question here: 

 

Edited by NilValue

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