Jump to content

Tom Clancy's Rainbow Six: Vegas 2


Recommended Posts

  • Replies 8
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Posted

it worked for me with the retail version.

could you add support for the config sensitivity?

X:\Rainbow Six Vegas 2\KellerGame\Config\PCKellerInput.ini -> MouseSensitivity=

  • Wizard
Posted
15 minutes ago, stereo3D said:

btw the mod files are vertical FOV that's why the sensitivity changes so much.

That makes sense. For me the viewmodel changes but the actual FOV stays the same. I'll try to figure out what's going on.

Default:

Tom Clancy's Rainbow Six  Vegas 2 Screenshot 2019.04.01 - 23.17.01.13.jpg

75:

Tom Clancy's Rainbow Six  Vegas 2 Screenshot 2019.04.01 - 23.19.13.51.jpg

100:

Tom Clancy's Rainbow Six  Vegas 2 Screenshot 2019.04.01 - 23.20.34.09.jpg

Posted

did you figure it out? i just started a new game and noticed the FOV won't change until you reach the first checkpoint.

the sens slider is way too coarse, config sens is definitely needed.

  • Wizard
Posted
37 minutes ago, stereo3D said:

did you figure it out? i just started a new game and noticed the FOV won't change until you reach the first checkpoint.

the sens slider is way too coarse, config sens is definitely needed.

That's probably it, I'll do it later today!

  • Wizard
Posted

Got config file added now (note that it uses both the in-game and the config file sensitivity), and verified the FOV mod. It does not change sensitivity after all, just a bug before the first check point.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...