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Technical question - MDH on same FoV but different results


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I'm trying to understand monitor distance matching for stretched resolutions.  Using CS:GO, I've inputted a stretched resolution (1024x768) with default FoV and tried to do a monitor distance - horizontal match with a standard 16:9 resolution but keeping the same horizontal FoV (90 degrees).  Why would the sensitivity be different?  Below is the calculator inputs.

 

image.png.46f9eadb441ef67ef7e0d6fadd334004.png

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  • Wizard
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It's different because the configured FOV in CSGO affects the sensitivity (i.e. changing FOV also changes 360 distance). If you tried the same thing with a game like Apex where FOV does not affect sensitivity you would get the same sensitivity:

image.png

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