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CS:GO going from 4:3 to 16:9 with same monitor distance.


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Posted (edited)

Hi, I think I have a pretty good understanding of the whole monitor distance vs 360 distance thing, however, I can't seem to find a way to switch from 4:3 to 16:9. Shouldn't it stay the same when going to 16:9? doesn't the screen just become wider? like on here https://i.imgur.com/Zu2AGmX.jpg

 

thanks

 

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Edited by pstN
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  • Wizard
Posted

Hi, I think I have a pretty good understanding of the whole monitor distance vs 360 distance thing, however, I can't seem to find a way to switch from 4:3 to 16:9. Shouldn't it stay the same when going to 16:9? doesn't the screen just become wider? like on here https://i.imgur.com/Zu2AGmX.jpg

 

thanks

You are right that the screen just becomes wider, but the monitor distance works with percentages of monitor size. So 100% for 4:3 is only 75% for 16:9 etc.

 

What you are asking for is a ratio conversion, which I've been back and forth on including or not. To but it simple, I don't want to make this whole thing too advanced, there's enough options already :P But quite a few people have been asking for it, so I'll go back to the drawing board!

Posted

You are right that the screen just becomes wider, but the monitor distance works with percentages of monitor size. So 100% for 4:3 is only 75% for 16:9 etc.

 

What you are asking for is a ratio conversion, which I've been back and forth on including or not. To but it simple, I don't want to make this whole thing too advanced, there's enough options already :P But quite a few people have been asking for it, so I'll go back to the drawing board!

 

thanks for the quick reply :)

 

I see, so it really wouldn't be the same then?

  • Wizard
Posted

thanks for the quick reply :)

 

I see, so it really wouldn't be the same then?

No, a ratio conversion would not in some ways be the opposite. With Monitor Distance the aim is to keep the movement on the monitor the same (i.e. moving to 50% is the same regardless of aspect ratio).

 

While with a ratio conversion, the ratio between the mouse movement and the crosshair movement would be consistent regardless of aspect ratio.

 

Your example is a perfect situation where ratio would be better (and effectively tell you to keep 2.44 as sensitivity :)

Posted

No, a ratio conversion would not in some ways be the opposite. With Monitor Distance the aim is to keep the movement on the monitor the same (i.e. moving to 50% is the same regardless of aspect ratio).

 

While with a ratio conversion, the ratio between the mouse movement and the crosshair movement would be consistent regardless of aspect ratio.

 

Your example is a perfect situation where ratio would be better (and effectively tell you to keep 2.44 as sensitivity :)

 

I'm sorry I'm not sure I understand, I'm confused with "No it wouldn't be the same, a ratio conversion would not in some ways be the opposite" and "ratio would be better and effectively tell you to keep 2.44 as sensitivity" 

  • Wizard
Posted

I'm sorry I'm not sure I understand, I'm confused with "No it wouldn't be the same, a ratio conversion would not in some ways be the opposite" and "ratio would be better and effectively tell you to keep 2.44 as sensitivity" 

Well, I guess it comes down to what you try to accomplish.

 

With 4:3 you have to move your mouse X inches to reach the edge of the monitor.

With 16:9 this edge is now at 75% between the crosshair and the new edge (like the pictures you linked show).

 

So the question is, with 16:9 would you like moving the mouse X inches to reach the "old" edge at 75%, or the "new" edge at 100%.

Posted (edited)

Well, I guess it comes down to what you try to accomplish.

 

With 4:3 you have to move your mouse X inches to reach the edge of the monitor.

With 16:9 this edge is now at 75% between the crosshair and the new edge (like the pictures you linked show).

 

So the question is, with 16:9 would you like moving the mouse X inches to reach the "old" edge at 75%, or the "new" edge at 100%.

 

 

Ahhh I see so monitor distance for muscle memory would be 75%(4:3 edge) right?  so if I understand this right, in this case : monitor distance = 360 distance right (and so 2.44 aswell?)

Edited by pstN

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