stereo3D Posted March 8, 2019 Posted March 8, 2019 (edited) 7 hours ago, Comanglia said: If you want the same FOV in Apex as 103 in OW then set FOV type to hdeg res and FOV to 103 and the calculator will tell you what fovscale that is. Edited March 8, 2019 by stereo3D
fortunate reee Posted March 10, 2019 Posted March 10, 2019 (edited) is there a way to have 1;1 ads hipfire without the fov scale change ///// i believe that i found a workaround modifying the scale value Edited March 10, 2019 by Zan.shin
solidOz Posted March 10, 2019 Posted March 10, 2019 (edited) I get several different numbers when it comes to having 1:1 with the ADS. 1.3, 1.5, 1.4, 0.9xxx, 1.xxxxx I have no idea, it is super frustrating. Maybe someone can help out with the earlier post of mine. Edited March 10, 2019 by solidOz
bencrabara Posted March 11, 2019 Posted March 11, 2019 1.0 for monitor distance match at 0%. 1.245 for 1:1 360/cm match for 1x scope/pistols/smgs/shottys 1.39 for 1:1 360/cm match with lr/sniper/assault rifle ads without a scope. Pick your poison. I just went with 1.245 since I use 1x scope the most anyways. I would have loved it though if we can set for each magnification so that I can mm 0% all other scopes aside the 1x.
solidOz Posted March 12, 2019 Posted March 12, 2019 vor 17 Stunden schrieb bencrabara: 1.0 for monitor distance match at 0%. 1.245 for 1:1 360/cm match for 1x scope/pistols/smgs/shottys 1.39 for 1:1 360/cm match with lr/sniper/assault rifle ads without a scope. Pick your poison. I just went with 1.245 since I use 1x scope the most anyways. I would have loved it though if we can set for each magnification so that I can mm 0% all other scopes aside the 1x. Are you using the default FOV of 90? Also, even the 1x zooms in a little. Setting it to to the same 360/cm, isn't this making it faster where you don't use the same muscle memory?
Tehstool Posted March 13, 2019 Posted March 13, 2019 Is there any reason why the titanfall 2 ADS sens is different than apex?
Stamparts Posted March 14, 2019 Posted March 14, 2019 So after I set the .cfg file for the fov settings, do I need to set the fov in-game as well?
disties Posted March 14, 2019 Posted March 14, 2019 Hello, I looking to convert my ADS sens from Apex to Fortnite Targeting sens (So, the X1 Scope from Apex to Targeting Fortnite sens) but I have differents results and I need ur help... Here is my settings : Apex Legends (Config File) FoV : 1.4675 = 102.7 (but that show 104 ingame) Sensitivity : Hipfire : 3 - ADS : 0.8 Fortnite Hipfire Sensitivity (Config File) : 0.029703 Apex Legends X1 Scope (88.05 FoV) to Fortnite "All" : TargetingSlow : 0.9999879 Apex X1 Scope (88.05 FoV) to Fortnite "Targeting" : TargetingSlow : 0.4024460 Kovaak (X1 Scope from Apex Legends converted in Kovaak with 88.05 FoV) to Fortnite "Targeting" : TargetingSlow : 0.4024460 I don't trust that "0.4024460" is my 0.8 ADS from Apex Legends because it feel very slow in Fortnite, to you wich is the good one ?
Wizard DPI Wizard Posted March 14, 2019 Author Wizard Posted March 14, 2019 2 hours ago, imnate2k said: Why is this happening? what do I fix? Are you sure your Fortnite sensitivity is 0.7 and not 0.07?
chomonchoo Posted March 14, 2019 Posted March 14, 2019 (edited) Hello, little question: i want to convert my csgo sensitivity to apex. I play Counterstrike in: 1920:1080 16:9 but i need to play apex in: 1600x900 16:9 (because more fps) does this affect something for me in case of mouse sensitivity(muscle memorie)? or can i just copy the csgo sensitivity since i set my FOV's equal. Edit: just found the option in the calculator. sorry Edited March 15, 2019 by chomonchoo
Stamparts Posted March 15, 2019 Posted March 15, 2019 @DPI WizardAfter I set cl_fovscale in the cfg file, do I still need to adjust the fov in-game? b/c it's still at 90- in-game...
Wizard DPI Wizard Posted March 15, 2019 Author Wizard Posted March 15, 2019 14 hours ago, Stamparts said: @DPI WizardAfter I set cl_fovscale in the cfg file, do I still need to adjust the fov in-game? b/c it's still at 90- in-game... No, the in-game value is off by up to 2 degrees +/- (at least). If it's vastly off somethings probably wrong somewhere, but the cl_fovscale value is the FOV that is actually applied to the game.
TheNoobPolice Posted March 15, 2019 Posted March 15, 2019 On 3/13/2019 at 1:09 AM, Tehstool said: Is there any reason why the titanfall 2 ADS sens is different than apex? The sens there is the same, exact same turn-rate and exact same actual FOV. Can't easily tell how you arrived at that without you also showing what inputs you entered.
Badmon Posted March 16, 2019 Posted March 16, 2019 sorry I don't know whether this is bs or not but I feel like FOV: 90 isn't actually vfov:73.74 hfov:106.26 but more like vfov: 58.72 hfov: 90 especially as fov 90 in csgo seems so much more zoomed out than fov 90 on apex. Could all be in my brain though
Wizard DPI Wizard Posted March 16, 2019 Author Wizard Posted March 16, 2019 2 minutes ago, Badmon said: sorry I don't know whether this is bs or not but I feel like FOV: 90 isn't actually vfov:73.74 hfov:106.26 but more like vfov: 58.72 hfov: 90 especially as fov 90 in csgo seems so much more zoomed out than fov 90 on apex. Could all be in my brain though It's just your brain The graphic style and gameplay of different games can greatly impact how the FOV is perceived, so while it is the same as CSGO at 90 you might prefer a wider FOV for Apex.
Tehstool Posted March 17, 2019 Posted March 17, 2019 On 3/15/2019 at 12:07 PM, TheNoobPolice said: The sens there is the same, exact same turn-rate and exact same actual FOV. Can't easily tell how you arrived at that without you also showing what inputs you entered. I didn't change anything weird. Just the normal stuff.
philheath Posted March 17, 2019 Posted March 17, 2019 the sensitivity doesnt feel right, because when you strafe side to side and shoot it makes the ads so much faster
TheNoobPolice Posted March 17, 2019 Posted March 17, 2019 (edited) 12 hours ago, Tehstool said: I didn't change anything weird. Just the normal stuff. Doesn't show what method you are using to convert for the aims, and only shows the resulting hipfire FOVs. Without checking, probably the scopes have different FOVs and Titanfall 2 may use a different Monitor distance percentage by default for some of the zooms/scopes than Apex does, as the "ALL" option only likely calculates the ADS zoom for the Assault Rifle or lowest zoom weapon. When a target game uses a different default monitor percentage for it's ADS calculations to the Source game (pun intended), but only gives you one ADS slider, you will always have some discrepancy betweeen different zoom scopes when matching EDIT: No, I think I figured it out - it's cause Apex uses an ADS multiplier based off hipfire sens, but Titanfall 2 uses a seperate ADS setting which isn't linked to your hipfire setting. So as FOV decreases the required setting also decreases when matching to any monitor distance percentage, but you can still only set it up for one of the zooms sadly. Edited March 17, 2019 by TheNoobPolice
Tehstool Posted March 17, 2019 Posted March 17, 2019 40 minutes ago, TheNoobPolice said: Doesn't show what method you are using to convert for the aims, and only shows the resulting hipfire FOVs. Without checking, probably the scopes have different FOVs and Titanfall 2 may use a different Monitor distance percentage by default for some of the zooms/scopes than Apex does, as the "ALL" option only likely calculates the ADS zoom for the Assault Rifle or lowest zoom weapon. When a target game uses a different default monitor percentage for it's ADS calculations to the Source game (pun intended), but only gives you one ADS slider, you will always have some discrepancy betweeen different zoom scopes when matching EDIT: No, I think I figured it out - it's cause Apex uses an ADS multiplier based off hipfire sens, but Titanfall 2 uses a seperate ADS setting which isn't linked to your hipfire setting. So as FOV decreases the required setting also decreases when matching to any monitor distance percentage, but you can still only set it up for one of the zooms sadly. What I showed you was what I changed, and thanks for the explanation.
TheNoobPolice Posted March 17, 2019 Posted March 17, 2019 1 hour ago, Tehstool said: What I showed you was what I changed, and thanks for the explanation. I was referring to this
Tehstool Posted March 18, 2019 Posted March 18, 2019 3 hours ago, TheNoobPolice said: I was referring to this I know, and I didn't change it.
hohn Posted March 20, 2019 Posted March 20, 2019 After the new patch, has any of the sniper scoped sensitivity configurations changed? I'm currently ignoring sniper scopes (1.0 sensitivity modifier), in case everything is changed over and over.
Tehstool Posted March 21, 2019 Posted March 21, 2019 Does anyone know how bloodhound's ult affects the fov?
Wizard DPI Wizard Posted March 21, 2019 Author Wizard Posted March 21, 2019 21 hours ago, hohn said: After the new patch, has any of the sniper scoped sensitivity configurations changed? I'm currently ignoring sniper scopes (1.0 sensitivity modifier), in case everything is changed over and over. It's unlikely to change considering the current scaling are consistent with MDH 0% and the scope's FOV scaling makes mathematical sense.
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