Jump to content

cut your dpi with 50% multiply your sense with 2?


Recommended Posts

Posted

if i convert csgo to bf1 and i make a calculation from 800 to 400 dpi, i see csgo goes (from 1.09 @800 dpi to 2.18 @400dpi

however my calculated bf1 sense going from 800 to 400 isnt multiplied by 2 (roughly 85%) why is that??

 

please help

 

Battlefield 1 - All
Sensitivity 1:
GstInput.MouseSensitivity 0.003888
GstInput.MouseSensitivityVehicle 0.211257
Sensitivity 2:
GstInput.UniformSoldierAimingCoefficient 0.000000
Multiplier 1:
GstInput.SoldierZoomSensitivityAll 1
GstInput.VehicleSensitivityCavalry 0.184042
GstInput.VehicleSensitivityTank 1.638191
Multiplier 2:
GstInput.SoldierZoomSensitivity1x00 1.000000
GstInput.SoldierZoomSensitivity1x25 1.000000
GstInput.SoldierZoomSensitivity1x50 1.000000
GstInput.SoldierZoomSensitivity2x00 1.000000
GstInput.SoldierZoomSensitivity2x50 1.000000
GstInput.SoldierZoomSensitivity3x00 1.000000
GstInput.SoldierZoomSensitivity3x50 1.000000
GstInput.SoldierZoomSensitivity4x00 1.000000
GstInput.SoldierZoomSensitivity5x00 1.000000
GstInput.SoldierZoomSensitivity6x00 1.000000
GstInput.SoldierZoomSensitivity8x00 1.000000
GstInput.SoldierZoomSensitivity10x00 1.000000
360° distance:
22.0915 inches
Config FOV:
GstRender.FieldOfViewVertical 65
Actual VFOV:
65 degrees
Actual HFOV:
97.11 degrees
 
 
 
191.png Battlefield 1 - All
Sensitivity 1:
GstInput.MouseSensitivity 0.012776
GstInput.MouseSensitivityVehicle 0.472514
Sensitivity 2:
GstInput.UniformSoldierAimingCoefficient 0.000000
Multiplier 1:
GstInput.SoldierZoomSensitivityAll 1
GstInput.VehicleSensitivityCavalry 0.270384
GstInput.VehicleSensitivityTank 1.570660
Multiplier 2:
GstInput.SoldierZoomSensitivity1x00 1.000000
GstInput.SoldierZoomSensitivity1x25 1.000000
GstInput.SoldierZoomSensitivity1x50 1.000000
GstInput.SoldierZoomSensitivity2x00 1.000000
GstInput.SoldierZoomSensitivity2x50 1.000000
GstInput.SoldierZoomSensitivity3x00 1.000000
GstInput.SoldierZoomSensitivity3x50 1.000000
GstInput.SoldierZoomSensitivity4x00 1.000000
GstInput.SoldierZoomSensitivity5x00 1.000000
GstInput.SoldierZoomSensitivity6x00 1.000000
GstInput.SoldierZoomSensitivity8x00 1.000000
GstInput.SoldierZoomSensitivity10x00 1.000000
360° distance:
22.0915 inches
 
Discrepancy: 0% (0 inches)
Config FOV:
GstRender.FieldOfViewVertical 65
Actual VFOV:
65 degrees
Actual HFOV:
97.11 degrees

 

  • Replies 2
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

  • Wizard
Posted
4 hours ago, dutch84 said:

if i convert csgo to bf1 and i make a calculation from 800 to 400 dpi, i see csgo goes (from 1.09 @800 dpi to 2.18 @400dpi

however my calculated bf1 sense going from 800 to 400 isnt multiplied by 2 (roughly 85%) why is that??

This doesn't work for games that have 0 as a valid sensitivity (as you can't multiply or divide by 0). Their sensitivity does not scale linearly which is actually part of the reason why this calculator exists.

Posted

Oh well that makes things clear now! However if i go from 800 to 400 my calculated sensitivity is not the same ( feels way to slow) 

Is that because of the sensor @400 isnt tracking well on clothpad? ( steel series )

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...