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PUBG scope between MD0%~viewspeed


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Posted (edited)

IF viewspeed ==MD70% 

 

hipfire=viewspeed 

2x scope = MD35%   ||   (viewspeed md 70/(hipfire actual fov 80/ 2X actual fov 40))=35%  

3x scope =MD23%

4x scope =MD17.5%  

8x scope =MD8.75%  

15x scope=MD4.67%

.

.

 

my scope settings make sense or not? 

and what's ur settings? 

#if my topic is in wrong space, please move my topic

Edited by TELSA
Posted
13 hours ago, TELSA said:

IF viewspeed ==MD70% 

 

hipfire=viewspeed 

2x scope = MD35%   ||   (viewspeed md 70/(hipfire actual fov 80/ 2X actual fov 40))=35%  

3x scope =MD23%

4x scope =MD17.5%  

8x scope =MD8.75%  

15x scope=MD4.67%

.

.

 

my scope settings make sense or not? 

and what's ur settings? 

#if my topic is in wrong space, please move my topic

No this doesn't work. This can easily be disproven by counter example.

If we took CS:GO  hipfire-> PUBG hipfire

if we used viewspeed with my settings you'd get a sensitivity of 0.005019, which lines up with MDH (16:9) 74%

if we took CS:GO hipfire -> PUBG 6x

if we used viewspeed with my settings you'd get a sensitivity of 0.004405, which lines up with MDH (16:9) 71%

 

So rather than following this ratio you suggest, viewspeed just floats around ~70% MDH horizontal 16:9 at these settings as a simple explaination

Posted (edited)

I had to two conversion.

overwatch(fov103 hipfire)->PUBG(fov80-hipfire viewspeed) -> PUBG(scope - MD vs viewspeed)

then in PUBG, the viewspeed of all scope almost matched.(MD70.6%)

as you said,  in insurgency sandstorm, the viewspeed of hipfire doesn't match each scope(each scope base fov is different) 

gave up something method and I will use all scope MD0% 

thank you and have nice day skidushe 

Edited by TELSA

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