noaimBoii Posted December 16, 2018 Posted December 16, 2018 I'm doing 360 revolutions with kovaak's sensitivity matcher between Overwatch and CSGO and I end up turning the wrong amount when using the converted value given by the calculator. FYI I am also using fov_cs_debug 86.63197087 to match the FOV between the 2 games. The calculator gave me a CSGO sensitivity of 1.296519 when converted from my Overwatch sensitivity of 4.16. I tried messing around with my sensitivity in CSGO to get a 360 rotation and got around 1.57 sensitivity instead.
Drimzi Posted December 16, 2018 Posted December 16, 2018 CSGO's zoom sens is applied whenever the fov_cs_debug is not equal to 0.
noaimBoii Posted December 16, 2018 Author Posted December 16, 2018 14 minutes ago, Drimzi said: CSGO's zoom sens is applied whenever the fov_cs_debug is not equal to 0. I don't get this. If I want to convert my sensitivity for this fov should I be using the base sensitivity conversion, the zoom conversion, or both? I want to use the same cm/360 as as OW as they are the same FOV, so should I be using the cm/360 conversion for zoom as well?
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