Wizard DPI Wizard Posted November 29, 2018 Wizard Posted November 29, 2018 In-game and config file sensitivity added! Pyroxia 1
Pyroxia Posted November 29, 2018 Posted November 29, 2018 (edited) Thank you wizard. Edited November 29, 2018 by Pyroxia
eXecut1on Posted December 12, 2018 Posted December 12, 2018 Is there any way to make vertical 1:1 to horizontal sens? I just got a key and started downloading the game
Wizard DPI Wizard Posted December 12, 2018 Author Wizard Posted December 12, 2018 11 minutes ago, eXecut1on said: Is there any way to make vertical 1:1 to horizontal sens? I just got a key and started downloading the game Not that I'm aware of, but most Unreal Engine 4 games in development tend to add this at some point. No guarantee for this game though.
ICrescent1337 Posted December 29, 2018 Posted December 29, 2018 (edited) I feel like the sens for spellbreak is not always correct. I measured a 360 distance on my mousepad and it is lower than it should be This seems to occur at a dpi lower (and maybe higher) than 700, which is quite strange. So at a dpi of 600, the number given by the calculator seems to be lower than it should at 750 it seems too high and at 700 it should be correct, or nearly correct i couldnt say exactly, it seems fine tho Could you maybe check them again? Thanks for your reply Edited December 29, 2018 by ICrescent1337
Wizard DPI Wizard Posted December 29, 2018 Author Wizard Posted December 29, 2018 Checked now, and it's on point. It's based on the standard Unreal Engine 4 sensitivity. If you're getting different results compared to the calculator based on your DPI, your DPI is probably not applied correctly or there's some issues with the driver/mouse/sensor. The difference when you change DPI is 100% linear (double DPI = half distance etc) for any game unless it has acceleration issues (which this game does not have). Make sure to enter the sensitivity manually (enter the numbers) if you do it in-game btw, as the slider is inaccurate.
ICrescent1337 Posted December 30, 2018 Posted December 30, 2018 (edited) looks like the config file doesnt read numbers under 0.014000 Edited December 30, 2018 by ICrescent1337
Dawndrake Posted February 16, 2019 Posted February 16, 2019 Hello. Considering following are the settings I am used to in overwatch and Bo4, what would be conversion for Spellbreak?
Dawndrake Posted February 16, 2019 Posted February 16, 2019 I also want to know what would the right zoomed sensitivity conversion (for say the ice gauntlet spell)
Dawndrake Posted February 16, 2019 Posted February 16, 2019 (edited) Is this the right conversion? Edited February 16, 2019 by Dawndrake
itslokii Posted February 17, 2019 Posted February 17, 2019 (edited) @DPI Wizard Quote Not that I'm aware of, but most Unreal Engine 4 games in development tend to add this at some point. No guarantee for this game though. They fixed the sensitivity in recent patch .18, can you update this and check to confirm? Edited February 17, 2019 by itslokii put the wrong qoute
Wizard DPI Wizard Posted February 17, 2019 Author Wizard Posted February 17, 2019 4 hours ago, itslokii said: @DPI Wizard They fixed the sensitivity in recent patch .18, can you update this and check to confirm? Confirmed, sensitivity is now 1:1 for the X and Y axis.
Wizard DPI Wizard Posted February 20, 2019 Author Wizard Posted February 20, 2019 On 2/19/2019 at 2:15 PM, Dawndrake said: Anyone know anything about my settings? You're doing it right. Dawndrake 1
itslokii Posted February 28, 2019 Posted February 28, 2019 (edited) On 2/17/2019 at 12:06 PM, DPI Wizard said: Confirmed, sensitivity is now 1:1 for the X and Y axis. .19 has introduced X&Y individually, Mouse Smoothing (I guess disabled mouse acceleration) and Mouse FOV Scaling (im not sure what this is but im guessing it's weather u want the FOV to change the sensitivity. Can you check if the sens are still the same if you convert from 1 game to the other because I feel like they've deff changed the values.. and confirm what FOV scaling does please. thanks Edited February 28, 2019 by itslokii
Wizard DPI Wizard Posted February 28, 2019 Author Wizard Posted February 28, 2019 1 hour ago, itslokii said: .19 has introduced X&Y individually, Mouse Smoothing (I guess disabled mouse acceleration) and Mouse FOV Scaling (im not sure what this is but im guessing it's weather u want the FOV to change the sensitivity. Can you check if the sens are still the same if you convert from 1 game to the other because I feel like they've deff changed the values.. and confirm what FOV scaling does please. thanks The Y sensitivity should be set to the same value as the X if you want them to be 1:1. Sensitivity is otherwise unchanged as long as you have smoothing off, but note that there are two new sensitivity values in the config file, the old one is not used anymore. Regarding the FOV Scaling, is there even a way to change FOV or zoom in?
itslokii Posted February 28, 2019 Posted February 28, 2019 (edited) 3 hours ago, DPI Wizard said: The Y sensitivity should be set to the same value as the X if you want them to be 1:1. Sensitivity is otherwise unchanged as long as you have smoothing off, but note that there are two new sensitivity values in the config file, the old one is not used anymore. Regarding the FOV Scaling, is there even a way to change FOV or zoom in? Oh got it, they used a different command to adjust the X&Y it's Quote MouseSensitivityMultiplierX= MouseSensitivityMultiplierY= i've changed it in the config so it is alright now (i think)/ w/ FOV scaling.. u can't change the FOV but when u aim in with it off ur sens feels way faster than when its on. Edited February 28, 2019 by itslokii typos, i wrote this tired asf
Wizard DPI Wizard Posted February 28, 2019 Author Wizard Posted February 28, 2019 Yeah you should have it on, it makes the FOV change scale to MDH 100%.
itslokii Posted March 20, 2019 Posted March 20, 2019 .21 was just released and players feel like the sensitivity is a bit faster, can you double check?
Wizard DPI Wizard Posted March 20, 2019 Author Wizard Posted March 20, 2019 1 hour ago, itslokii said: .21 was just released and players feel like the sensitivity is a bit faster, can you double check? Still got .20 in my Epic launcher, will check when I get the update.
itslokii Posted March 20, 2019 Posted March 20, 2019 30 minutes ago, DPI Wizard said: Still got .20 in my Epic launcher, will check when I get the update. sorry i meant .20.1 it was hotfix, they rolled it back to .20 build anyway i'll let you know when they go back to .20.1 and if that issue is still in .20.1
next Posted April 4, 2019 Posted April 4, 2019 They changed the sens again... I transferred my old Spellbreak sens to other games so I wanna get it back in the new patch. Please update it!
Wizard DPI Wizard Posted April 4, 2019 Author Wizard Posted April 4, 2019 23 minutes ago, next said: They changed the sens again... I transferred my old Spellbreak sens to other games so I wanna get it back in the new patch. Please update it! Updated
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