Sirpedrovic Posted October 31, 2018 Posted October 31, 2018 Wondering if was possible to stablish a relation between the two I tried this: (43.2[monitor width]*360/106.26[FOV]) and (0.0225[distance of a single pixel]*360/0.08[FOV of a single pixel]) = cm/360 but both results are too slow so i would like to know if i missed something or if i didnt i just shouldnt try this because of the extremely low sens
mused Posted October 31, 2018 Posted October 31, 2018 I have bout a 3.5x2ft mouse pad with my TKL keyboard on a portion of it. My screen is 27in. It would be a nightmare to navigate in the windows and in bout any games.
Drimzi Posted November 1, 2018 Posted November 1, 2018 (edited) You can establish a relationship between the cursor and mouse. Then the best from there is 0% monitor distance conversion to games. If you made it 1:1 relationship, then the sensitivity would be extremely slow. For a 24.5" monitor at 1920x1080, you are looking at 89.9 DPI and 127.8 cm/rev in CS:GO. You can always amplify the sensitivity. The term for this is control-display gain, which describes the proportion between movements in the control space to the movements in the display space. I personally use a control-display gain of 5 (1800 CPI, with WPS reducing it to 450 dots/pixels per inch). Formula to find the CPI for desired CD-Gain is: (Gain * Sqrt(PixelsHorz^2 + PixelsVert^2))/(ScreenSize * WPS * DPIScaling) = CPI Edited November 25, 2018 by Drimzi Skidushe 1
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