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Why does View Speed and Monitor Distance 75% have almost the same value?


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Posted

I'm sorry for my poor English.

View Speed and Monitor Distance 75% are almost the same value.

I think that View Speed does not reflect the viewing speed in a strict sense.

Rather, there are many theories that Monitor Distance 0% can truly have the same visibility speed.

Is View Speed really not reflecting the viewing speed?

What is View Speed?

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Posted (edited)
On 10/12/2018 at 9:48 AM, guest said:

I'm sorry for my poor English.

View Speed and Monitor Distance 75% are almost the same value.

I think that View Speed does not reflect the viewing speed in a strict sense.

Rather, there are many theories that Monitor Distance 0% can truly have the same visibility speed.

Is View Speed really not reflecting the viewing speed?

What is View Speed?

Viewspeed and monitor distance - horizontal 75% on a 16:9 monitor are around the same values for around 103 fov by coincidence.

Viewspeed bases your sensitivities on your monitor or window to the gameworld to make it feel like your view's motion is consistent between different FOV's.

For more information see here: https://www.mouse-sensitivity.com/forum/topic/4704-conversion-method-guide-and-other-faqs/

Edited by Skidushe
Posted (edited)

Thank you.

I saw the claim that ViewSpeed is not related to real visibility speed.

Is that correct?

 

Edited by guest
Posted
10 hours ago, guest said:

Thank you.

I saw the claim that ViewSpeed is not related to real visibility speed.

Is that correct?

 

You'll have to explain what you mean by real visibility speed

Posted
4 hours ago, Skidushe said:

You'll have to explain what you mean by real visibility speed

It means whether or not the view speed (not the conversion method of this site) exactly matches the original game.

Is ViewSpeed (at this site) the same view speed as seen from the whole screen, and the MonitorDistance 0% is the same view speed near the crosshair?

I am confused because I can not understand View Speed.

Posted
19 hours ago, guest said:

It means whether or not the view speed (not the conversion method of this site) exactly matches the original game.

Is ViewSpeed (at this site) the same view speed as seen from the whole screen, and the MonitorDistance 0% is the same view speed near the crosshair?

I am confused because I can not understand View Speed.

The aim of viewspeed is to make the motion of the scene for different FOVs the same. You can test this by converting scoped sensitivities using Viewspeed and see how it feels going scoped -> unscoped it should generally FEEL the same. But bare in mind feeling the same generally on your monitor doesn't mean it's the best for aiming, it just means the change in what you feel going scoped -> unscoped and visa versa feels the same.

Monitor distance 0% should really be thought of as zoom ratio matching. So if you double your zoom 1x -> 2x your sensitivity should halve. It doesn't really have anything to do with speed as the view around everything you're moving around with 0% will feel out of sync with before the scope but the aiming will feel correct on the crosshair as you're effectively matching under the crosshair so points around it are nearly exact. The only way you could talk about it in terms of speed really is when you're 2x further away from your target as your were before the 2x zoom, the mouse speed will be the same. You can see this here: 

https://www.youtube.com/watch?v=00dhyUfcLSY

I think your confusion comes with the concept of 'speed'. Viewspeed is trying to match the perceived speed, or I'd rather call it motion of your view, but monitor distance 0% doesn't try match the same kind of 'speed' in any way. 

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