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FOV&Sensitivity script for CSGO


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Posted (edited)

Hi all :)

Until now I didnt spend a lot of time in CSGO, so I am not that well-versed in therms of console-commands and stuff.

I would like to train my aim at different FOVs with help of CSGO. For different FOVs I want to scale my sensitivity with 0% Monitor match, and I want to change this by doing a simple key press

For example: When I press Numpad 1, my fov is lowert  from 90 (4:3) to 50 (4:3) and the corresponding sensitivity  (in my case 0.593440 at 1600 DPI and full-HD) will be automatically lowert (in my case 0.498106.)

I know somewhere in this forum (I belive in Viewspeed Rework) somone posted this kind of scripts, but I can not find them anymore :(

I can do the calculation for myself, I justn need an example how to do the keybinds :P Can anyone help me out? 😊

 

AND, before I forget: is sensitivity affected by the ads-sensitivity slider when using the fov_cs_debug comment? (even when not using an actuall scope? From my testing it looks like it does)  

If yes, do just I just set the ads-sensitivity slider to 1.0 and do all the caculations with the normal sensitivity?

Edited by WhoCares?
Posted
1 hour ago, Drimzi said:

https://github.com/Skidushe/sens-fov-scalar

 

Zoom sensitivity ratio has no affect on hipfire sensitivity, even if you change the fov. The sensitivity scales by 90/fov, and so it will be distance matched to 4:3 if you leave the sensitivity value untouched and change fov.

Thank you a lot !

But are you sure ADS sensitivity doesnt affect the fov_cs_debug? I mean I am pretty sure it does :D If I set it to 0.1 my normal hip fire sensitivity is nearly zero when using 50 fov forced by fov_cs_debug comment.

 

EDIT: Just checked again. When using fov_cs_debug you sensitivity is definitly affected by the ads sensitivity slider. I used 89 fov und lower the ads sensitivity slider all the way down, and my sensitivity is extremely low. When I set it to 1.0 ist fine again.

Posted (edited)
13 hours ago, WhoCares? said:

Thank you a lot !

But are you sure ADS sensitivity doesnt affect the fov_cs_debug? I mean I am pretty sure it does :D If I set it to 0.1 my normal hip fire sensitivity is nearly zero when using 50 fov forced by fov_cs_debug comment.

 

EDIT: Just checked again. When using fov_cs_debug you sensitivity is definitly affected by the ads sensitivity slider. I used 89 fov und lower the ads sensitivity slider all the way down, and my sensitivity is extremely low. When I set it to 1.0 ist fine again.

Wow you are right. That's pretty funny. Tested 360 with a script with 1.0 zoom_sensitivity_ratio and it was spot on. Tried 0.01 and it wouldn't even move. At least it affects all fov equally.

Edited by Drimzi
  • Wizard
Posted
4 hours ago, Drimzi said:

Wow you are right. That's pretty funny. Tested 360 with a script with 1.0 zoom_sensitivity_ratio and it was spot on. Tried 0.01 and it wouldn't even move. At least it affects all fov equally.

This explains a lot! I never even considered this to be the issue, but when I was analyzing CSGO and how it scales with FOV a long time ago I got really weird results. I deleted the config file and suddenly the scaling made sense. I realize now that the reason it was weird is because I had the zoom_sensitivity_ratio to something other than 1.

The question is if there's a demand for a calculation where this value is applied to hipfire for those who want to change FOV and use values other than 1 for zoom?

  • Wizard
Posted
1 minute ago, WhoCares? said:

Yeah I found it strange too :P

So it's best to set it to 1.0 for my desire of switching fovs, right?

Yes, if you don't intend to use the scopes anyway keep it at 1.0 :)

Posted

I recently pushed an update to the script I was going to create a post about but forgot, I've changed the file structure so rather than pressing 2 and 3 for each change, the scripts incorporate this so that you only need to keep pressing 1. I'll push my python script up to the same repository which does this so that you don't need any differences in keyboard macro software and everyone can use the same thing. I'll make a main post when I do this

Posted (edited)
1 minute ago, Skidushe said:

@WhoCares?

I've just posted a new thread with all the info on here: 

 

I  was reading/watching it right now :P

Thank you for your effort :)

Edited by WhoCares?

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