Wizard DPI Wizard Posted July 10, 2022 Author Wizard Posted July 10, 2022 Just now, Scca said: I am slighty confused about what the actual "Vehicle" calculation is how it's different from the "TankDriver" one, since changing the vehicle value also influrences the drivers sensitivity, leading to mixed results depending on how you calculate. Vehicle sensitivity is just the transport vehicles, while the tank driver sensitivity is based on both this sensitivity and its own tank sensitivity. 4 minutes ago, Scca said: Also I was wondering where the plane sensitivity is, since it has it's own value in the settings. Due to how the plane sensitivity works it can't be added. Scca 1
Scca Posted July 10, 2022 Posted July 10, 2022 55 minutes ago, DPI Wizard said: Vehicle sensitivity is just the transport vehicles, while the tank driver sensitivity is based on both this sensitivity and its own tank sensitivity. So I can just simply calculate the Vehicle Sensitivity like that, and then the Tank sensitivity like that with the result from the first calcuation used? The same in Battlefield 1 and it's vehicles. Also, what is meant with the info "Make sure you configure the same "ADS Field of View" (GstRender.FieldOfViewScaleADS) and "Uniform Soldier Aiming" (GstInput.UniformSoldierAiming) in the game as in the calculator." Because this slightly confuses me. Is the "the same ADS FOV and Uniform Soldier Aiming" meant as in: Both settings have to be the same value? I use 1.78 as Uniform Soldier Aiming, so do I have to enter the same number for the ADS FOV? What does the ADS Field of View setting do anyway and what value do I have to enter for it, it is set to 0 in the configs.
Wizard DPI Wizard Posted July 10, 2022 Author Wizard Posted July 10, 2022 13 minutes ago, Scca said: So I can just simply calculate the Vehicle Sensitivity like that, and then the Tank sensitivity like that with the result from the first calcuation used? The same in Battlefield 1 and it's vehicles. Correct. 13 minutes ago, Scca said: Also, what is meant with the info "Make sure you configure the same "ADS Field of View" (GstRender.FieldOfViewScaleADS) and "Uniform Soldier Aiming" (GstInput.UniformSoldierAiming) in the game as in the calculator." Because this slightly confuses me. It means that you need to pay attention to the special options and make sure you set them on/off in the calculator according to what you have in the game. Scca 1
Scca Posted July 11, 2022 Posted July 11, 2022 Thanks for the explainations, but I have yet another question: What's with the ingame FOV number? When setting it to ~78 (77,552142 in the configs to be precise) vFOV, it should have a 110 hFOV, like I set it in every game. However, when hovering over the FOV setting in Battlefield V, it says that a 78 vFOV results in a 94 hFOV as shown in the screenshot below. (It's in german, sorry for that)
Wizard DPI Wizard Posted July 11, 2022 Author Wizard Posted July 11, 2022 1 minute ago, Scca said: However, when hovering over the FOV setting in Battlefield V, it says that a 78 vFOV results in a 94 hFOV as shown in the screenshot below. (It's in german, sorry for that) The game is showing you the 4:3 FOV, and not your actual FOV based on your resolution. Scca 1
Sovereign Posted July 23, 2023 Posted July 23, 2023 @DPI Wizardi think they "fixed" the fov value in the options. Setting it ot 90 which says 106 horizontal ingame seems correct now. Can you double check this? I could be wrong but 74 beeing 106 as the calculator says feels way to narrow.
Wizard DPI Wizard Posted July 23, 2023 Author Wizard Posted July 23, 2023 27 minutes ago, Sovereign said: @DPI Wizardi think they "fixed" the fov value in the options. Setting it ot 90 which says 106 horizontal ingame seems correct now. Can you double check this? I could be wrong but 74 beeing 106 as the calculator says feels way to narrow. It's still the same as it has always been, the value you configure (90) is vertical degrees, the Horizontal FOV shown of the right side is the horizontal 4:3 FOV (106), regardless of your configured aspect ratio. 74 vertical is about 106 horizontal for 16:9.
Sovereign Posted July 23, 2023 Posted July 23, 2023 1 hour ago, DPI Wizard said: It's still the same as it has always been, the value you configure (90) is vertical degrees, the Horizontal FOV shown of the right side is the horizontal 4:3 FOV (106), regardless of your configured aspect ratio. 74 vertical is about 106 horizontal for 16:9. ugh forget that i said anything of course you are right...maybe i'm trippign today but bfv feels much more "zoomed" in than all the other games i play with the same FOV..... thanks for the quick answer
cbarbas Posted October 8, 2024 Posted October 8, 2024 (edited) Hi all, My monitor is an 24 inch, 2560x1440, 1440p. I am long time Battlefield player but recently I have decide to take it a little more serious. So what I have done is that I have used the calculator in order to set my HFOV, Sensitivity and 360° Distance common at all my Battlefield games, 3(not exactly but its OK), 4, 1, 5 and 2042. All worked fine except from the HFOV at Battlefield V which is as it is bigger as the calculator suggested, I mean instead of to be somehow the same with the other Battlefield games, I have at the Battlefield V the "fish eye" effect I am trying to apply a HFOV of 110 also at BFV and the calculator suggests a HFOV of 91 at the in game settings, I mean by adjusting the VFOV at the slider but it looks as the HFOV is way bigger while playing. I have done exactly what the calculator suggested for the HFOV and I have read some posts around the internet that the FOV at Battlefield V is not exactly what at the in game settings you are seeing. I have also insert the correct number that the calculator gives at the config file to see if I will have a different result but it was the same. I have to reduce the number from VFOV at the in game setting in order to get rid of the fish eye effect and to have similar HFOV of 110 like at the other Battlefield games. Am I doing something wrong, the settings are different at BFV, what exactly is going on? Thank in advance Christopher Edited October 8, 2024 by cbarbas
Wizard DPI Wizard Posted October 8, 2024 Author Wizard Posted October 8, 2024 5 hours ago, cbarbas said: All worked fine except from the HFOV at Battlefield V which is as it is bigger as the calculator suggested, I mean instead of to be somehow the same with the other Battlefield games, I have at the Battlefield V the "fish eye" effect I am trying to apply a HFOV of 110 also at BFV and the calculator suggests a HFOV of 91 at the in game settings, I mean by adjusting the VFOV at the slider but it looks as the HFOV is way bigger while playing. I have done exactly what the calculator suggested for the HFOV and I have read some posts around the internet that the FOV at Battlefield V is not exactly what at the in game settings you are seeing. The FOV in BFV is exactly what it should be, but the game does have a bit of barrel distortion. This does not affect the actual FOV, but it might be perceived as a bit different. cbarbas 1
cbarbas Posted October 8, 2024 Posted October 8, 2024 Greta, good to know at least that everything is OK, I'll try to get use to it, if not I'll reduce it somehow but the fish eye effect effects me either and negative! Thank for support
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