tuphac Posted June 3, 2018 Posted June 3, 2018 this game is pretty awesome! thanks for introducing it to me!!!! DPI Wizard 1
tuphac Posted June 7, 2018 Posted June 7, 2018 the sensitivity is mess up after the Update today. can you please update. thanks.
Wizard DPI Wizard Posted June 7, 2018 Author Wizard Posted June 7, 2018 6 minutes ago, tuphac said: the sensitivity is mess up after the Update today. can you please update. thanks. Downloading the update now, will fix it when done.
Wizard DPI Wizard Posted June 7, 2018 Author Wizard Posted June 7, 2018 Ok, so you just need to enter everything into the Input.ini file again, it is cleared after the update. tuphac 1
David Silva Posted October 13, 2018 Posted October 13, 2018 (edited) @DPI Wizard Update just came out that adds sensitivity sliders, you can find MouseX/Y on GameUserSettings now if the name doesn't fail me. Can you please confirm if your conversion still works as intended? Thanks! Edited October 13, 2018 by David Silva
Wizard DPI Wizard Posted October 15, 2018 Author Wizard Posted October 15, 2018 On 10/13/2018 at 6:28 PM, David Silva said: @DPI Wizard Update just came out that adds sensitivity sliders, you can find MouseX/Y on GameUserSettings now if the name doesn't fail me. Can you please confirm if your conversion still works as intended? Thanks! Updated the game now with in-game sensitivity. The config file sensitivity is also changed, but still use the Input.ini file as it has way more accuracy and range than the sensitivity in GameUserSettings.ini. Added "All" conversions as well that do both axis and include the entire syntax for Input.ini. David Silva 1
David Silva Posted October 15, 2018 Posted October 15, 2018 7 minutes ago, DPI Wizard said: Updated the game now with in-game sensitivity. The config file sensitivity is also changed, but still use the Input.ini file as it has way more accuracy and range than the sensitivity in GameUserSettings.ini. Added "All" conversions as well that do both axis and include the entire syntax for Input.ini. legend, thank you so much!
maxer1293 Posted November 7, 2018 Posted November 7, 2018 thank you, I am bored playing with controller :)
Wizard DPI Wizard Posted May 4, 2020 Author Wizard Posted May 4, 2020 Dauntless sensitivity is now affected by your FPS, so it's all over the place. Removing the game until this is fixed.
fortunate reee Posted August 7, 2020 Posted August 7, 2020 (edited) On 04/05/2020 at 10:53, DPI Wizard said: Dauntless sensitivity is now affected by your FPS, so it's all over the place. Removing the game until this is fixed. ^ can you hook me up with some more specifics so i can give them a decent answer @DPI Wizard might as well add any feedback you'd consider helpfull for this games input since we have got their attention Edited August 7, 2020 by fortunate reee
Wizard DPI Wizard Posted August 7, 2020 Author Wizard Posted August 7, 2020 1 hour ago, fortunate reee said: ^ can you hook me up with some more specifics so i can give them a decent answer @DPI Wizard felt like playing it I see FPS tied sensitivity every now and then, most likely because the game doesn't correctly process what happens between the frames or something. However the issue is fixed now in Dauntless now! Sensitivity scale has changed from previously though, but I've updated it now. Note that the game might not read the config file on launch, so just go into settings and change Frame Rate Limit back on forth to force it to read the file.
fortunate reee Posted September 26, 2020 Posted September 26, 2020 On 07/08/2020 at 23:13, DPI Wizard said: I see FPS tied sensitivity every now and then, most likely because the game doesn't correctly process what happens between the frames or something. However the issue is fixed now in Dauntless now! Sensitivity scale has changed from previously though, but I've updated it now. Note that the game might not read the config file on launch, so just go into settings and change Frame Rate Limit back on forth to force it to read the file. those devs actually annoy me a lot these days i just want to play their game and they keep changing stuff there are patch notes that mention changing fov scale as well as player model distance or some other stuff
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