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How can i calculate sensitivity in 16:10 stretched? :(


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Posted (edited)

I want to calculate my pubg sensitivity hipfire (1680 x 1050 res) to my csgo sensitivity (same res) but the conversion feels weird, i guess because the horizontal fov in pubg stretched has not change but in csgo yes, (106.26 to 100.39), i need to multiplicate the sensitivity to "x" number?, help please :(

edit: i play in a 28' monitor, 4096 x 2160

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Edited by Matías Martinez
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Posted
53 minutes ago, DPI Wizard said:

Just to clarify, both games are set to 1680x1050 and stretched to fit 4096x2160?

Yes, sir. To set in a 28 monitor 4k

  • Wizard
Posted
4 minutes ago, Matías Martinez said:

Yes, sir. To set in a 28 monitor 4k

Ok, then it should be correct they way you've done it. How do they feel different? Do they have different 360 distance?

Posted
29 minutes ago, DPI Wizard said:

Ok, then it should be correct they way you've done it. How do they feel different? Do they have different 360 distance?

360 method, feels nice with hipfire now, my bad i guess...do you recommend monitor distance (auto) method for match the scopes? 

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