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  • Wizard
Posted
17 hours ago, DetectivePront said:

Do you know if it would be possible to add the 1x and 4x sensitivities for vehicles?

No, the movement of the turrets have insane amounts of negative acceleration, so they can't be added unfortunately.

  • 4 weeks later...
  • Wizard
Posted
On 11/16/2023 at 7:24 AM, zxy1273 said:

Just found out that the pu and pu-1 scopes are 4x instead of 3x. The game might do some updates recently. Can u do a update for the calculator? Thx a lot!

That was a typo on my end, fixed it now.

  • 1 month later...
Posted (edited)

Noob question, what do I do with SoldierZoomSensitivies? I'm aiming to mimic my Kovaak's 2560x1440p 27" 102 FOV viewspeed of 480edpi. Calc tells me to use SoldierSens 0.089227, and then it gives 19 whole different options for SoldierZoomSens, and all of them have most of the values X.XXX"d out. Why? https://www.mouse-sensitivity.com/?share=6045ac6901232874a15114e427f37586 

Edited by thecrackstreetboys
  • Wizard
Posted
6 hours ago, thecrackstreetboys said:

Noob question, what do I do with SoldierZoomSensitivies? I'm aiming to mimic my Kovaak's 2560x1440p 27" 102 FOV viewspeed of 480edpi. Calc tells me to use SoldierSens 0.089227, and then it gives 19 whole different options for SoldierZoomSens, and all of them have most of the values X.XXX"d out. Why? https://www.mouse-sensitivity.com/?share=6045ac6901232874a15114e427f37586 

The game does not consistently scale the sensitivity for each weapon/zoom level, so you have to choose for each one which you want to match. I know it looks a bit messy with the config file layout, but that is to represent how you have to enter the sensitivity correctly into the config file.

Long story short, for each zoom level you have to choose which aim you want matched.

It's a little bit easier to get a proper visual overview with the in-game calculation, but the lack of decimals makes the output almost useless:
https://www.mouse-sensitivity.com/?share=9388d766fb7bb44d020f5bea14b0eb2e

  • 8 months later...
Posted

Could we get the SteadyAimSensitivity option? I think they now have an extra settings for that, and it controls the sensitive when holding breath (holding shift). Speaking of this, can we also get an option for 1x zoom? If u hold breath on 1x scopes like red dot or iron sight, fov will be zoomed.

  • 3 weeks later...
Posted

I think in a recent update or previous update, they chagne the fov for each scope and make scopes with same zoom have the same fov? Can u help do a double check? Like LDS, M150 or PU now all have the same fov.

But I think the latest PMC fraction's guns are buggy, some scopes for PMC fov is not correct I think. I just want to confirm if the old fractions' scopes are changed, for example,
3x: 1p78,

4x: m150, LDS, 1p29

Thanks so much for the help!

On 12/24/2023 at 7:18 PM, DPI Wizard said:

The game does not consistently scale the sensitivity for each weapon/zoom level, so you have to choose for each one which you want to match. I know it looks a bit messy with the config file layout, but that is to represent how you have to enter the sensitivity correctly into the config file.

Long story short, for each zoom level you have to choose which aim you want matched.

It's a little bit easier to get a proper visual overview with the in-game calculation, but the lack of decimals makes the output almost useless:
https://www.mouse-sensitivity.com/?share=9388d766fb7bb44d020f5bea14b0eb2e

 

  • 2 months later...
Posted

Would there be any way to get an update for this. HAT kits have 2x scopes and it should also be noted to anyone who plays: there is a terrible code implementation in the game where if your sensitivity is too low it can take forever to center your scope on screen as well as your scope can veer off the screen when scoping in. Global sensitivity is recommended to be lowered to no lower than 0.2 to prevent this effect.

  • 2 weeks later...
Posted

Does anyone find that even with the same eDPI, different DPIs and sensitivity in-game will result in different 360 inch mousepad measurements? I am wondering if this is something particular to this game.

  • Wizard
Posted
9 hours ago, MiamiHeat87 said:

Does anyone find that even with the same eDPI, different DPIs and sensitivity in-game will result in different 360 inch mousepad measurements? I am wondering if this is something particular to this game.

That should not happen in this game. If it's just slightly different, it's possible that the issue is the DPI settings on the mouse not being consistent, for instance 400 might be 380, 800 might be 815 etc. If the difference is big, it might be tied to polling rate, especially if you're using anything over 1000 Hz.

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