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Paladins


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  • Wizard
Posted

aww, thx! hope they let config the exact file value soon.

Hopefully they will, but quite a lot of Unreal based games have this problem. The config file is either ignored, or like in this case, gets overwritten.

  • 9 months later...
Posted (edited)

The sensitivity value / ratio for Paladins doesn't seem accurate.

 

3 sensitivity @ 1600 DPI in Paladins

 

should be equal to...

 

0.998757 sensitivity @ 1600 dpi in Quake Live / Source engine games

 

But there is a slight difference. Would you mind checking the game out again?

Edited by Luckylock
  • 3 weeks later...
Posted

Yeah, the sensitivity values are completely off now. Also, there is now an in-game fov slider and it seems to be set a different fov then the "/fov" command for the same values. The sens values are off regardless of whether I use the FOV in the slider or the /fov command.

  • 5 weeks later...
  • 1 month later...
  • 4 weeks later...
  • 5 months later...
Posted

Can confirm /setsensitvity does work, tried settings decimal values in the shooting range and it does seem to change the sensitivity at least with 1 decimal anyway. Problem is you have to type it in at the start of every match...

Can we have support for decimal values in the calculator please? 

  • 3 weeks later...
  • Wizard
Posted
16 hours ago, CyanMagenta said:

Hey DPI Wizard,

Are you saying "Default(Console" allows for decimals for the PC version as well? I'm confused. If so, that's insanely helpful!

This causes some confusion from time to time, but it is referring to entering the sensitivity in the console in-game as opposed to in the menus, not the sensitivity setting on a gaming console :D

Posted

I see. Thanks!

I hear mixed things about whether or not using this setting in the config file gets automatically overwritten. It seemed not to work, but typing it in the console did the job. Still, I'd love to not have to reset it every single session. Can anyone confirm or deny this?

  • 2 months later...
  • 5 weeks later...
Posted

Any chance you can check into scoped sensitivity? I know for a long time the slider didn't work, but I tried today and the slider stuck, which must've been silently changed sometime fairly recently, as a few days ago it didn't work. Will you be looking into that in the very near future? Kinessa is hard to play as it is right now, when I'm used to the same relative sensitivity, like Overwatch/Widowmaker. Thanks!

Posted

Have they made any progress at all with finally putting a decimal in the sensitivity level in the menu? I know this can be worked around from the console, but it's still absurd they don't do this when nearly every other team shooter I play(even Dirty Bomb, which has a far smaller player base) has done so for years.

  • 4 weeks later...
Posted

I know I just posted here a little while ago, but it seems like they genuinely fixed the Kinessa scope sensitivity bug in the game. Will you be adding a calculator addition for scope sense for Paladins now that its fixed?

  • 2 months later...
  • 2 months later...
Posted

Today's patch "increased kinessa zoom". Means her FoV changed or atleast i suppose it did - im actually quite confused. Since theres now also a scope sense option id love for you to check what the n ew FOV is!

  • 3 weeks later...
Posted

It is me again, there has been another scope FOV change this time for STrix, so both kinessa and strix have different scope FOVs then in your tool right now, would appreciate an update!

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