fortunate reee Posted January 2, 2020 Posted January 2, 2020 (edited) 12 minutes ago, davidoux said: Thanks for replying; regarding your note on mouse speed, Maybe there is definetly something wrong in my input ? I dont feel like my mouse speed is insane, here are some physical mouse distance measurements out of R6 in hipfire/look : my mouse has to travel ~10 cm to 180 degrees ADS/Holo/RedDot : 19.5cm ACOG : ~28.5cm i just mentioned that because i saw your 23 sense with 800 dpi in your calculator pic would be 8.6735cm for a 360 so id check those numbers / your resolution / windows pointer precision or anything else that can impact sense to be sure general rule of thumb to go by for mid sense would be somewhere between 1mousepad 360 or 1/2mousepad 360 while siege requires relatively quick movement anything under 20cm 360 isnt usually the play since you give up on too much precision using acog /glaz / khali scopes on the same sense is definitely not what id recommend you regardless (that is why the calculator gives you different values for ads ) if you verified your settings to be 16;9 85 23 hipfire 800 dpi ill gladly help you figure something out Edited January 2, 2020 by fortunate reee
fortunate reee Posted January 2, 2020 Posted January 2, 2020 btw @DPI Wizard making the multiple ads numbers option the default instead of the xfactor might be worth it for now at least for simplicity sake ( for the newer users )
davidoux Posted January 2, 2020 Posted January 2, 2020 after further testing and changing the upper part with the best of my knowledge, I could get hipfire and ADS / 1x working (with fov scqling off), here is my settings below, iwould also appreciate if you could co,nfirm based on the mouse distance measurements i posted that it doesnot look insane speed ?
davidoux Posted January 2, 2020 Posted January 2, 2020 Hello @fortunate reee, thanks for helping me out, but now i am even more confused than I was before posting here I 'll try to recap here : when I ACOG, my mous has to travel almost the full length of my mouse pad to 180 degrees (almost 30 cm) when I ADS : around 20cm, i never play glaz and kali first question :does my sensitivity, based on that mouse movement does looks OK for you ? and yes my settings are 16:9 85 FOV maybe i should post my R6 gamesettings.ini ?
fortunate reee Posted January 2, 2020 Posted January 2, 2020 (edited) 17 minutes ago, davidoux said: Hello @fortunate reee, thanks for helping me out, but now i am even more confused than I was before posting here I 'll try to recap here : when I ACOG, my mous has to travel almost the full length of my mouse pad to 180 degrees (almost 30 cm) when I ADS : around 20cm, i never play glaz and kali first question :does my sensitivity, based on that mouse movement does looks OK for you ? and yes my settings are 16:9 85 FOV maybe i should post my R6 gamesettings.ini ? you could do that if you want to try out some of the options the page has to give i can edit your ini for you to match the calculator generally id recommend changing your hipfire and ads values to something more fitting (slower hipfire and faster ads than your current setup ) should help you alot . if you upload your whole ini file i can send you multiple options to try and their respective calculations for sandstorm are you sure that you are on 800 and not 400 dpi ? you are currently using 360 distance for scopes too that method is somewhat useless for most thing but movement(hipfire ) since it just straight up disregards fov and other scaling i used 360 ads for far too long myself and did not retain any of that "muscle memory" in the long run its just a inconsistent method the more zoomed in a scope gets the worse it will feel when you use 360 distance to calc it that is why most of the users here use either 0% or 100% for ads since these methods help getting a uniform feel for each scope by either matching a certain distance or the respective fov Edited January 2, 2020 by fortunate reee
davidoux Posted January 2, 2020 Posted January 2, 2020 here is my gamesettings.ini, pretty sure I am 800 DPI GameSettings.ini
davidoux Posted January 2, 2020 Posted January 2, 2020 " i used 360 ads for far too long myself and did not retain any of that "muscle memory" in the long run its just a inconsistent methodthe more zoomed in a scope gets the worse it will feel when you use 360 distance to calc it that is why most of the users here use either 0% or 100% for ads since these methods help getting a uniform feel for each scope by either matching a certain distance or the respective fov " I really dont get that, everything revolve around mouse movement on the pad, as long as i woud keep consistent movements across different games how could i not retain muscle memory ? i.e i have set 2x, 3x4X and beyond to match the R6 acog sensitivity so whenever i zoom beyoind 1X it will always be the same than R6 acog, if I am 1X / no scope = > R6 holo ? R6 is my main game and I want everything else to matych hipfire/Holo/ACOG,
fortunate reee Posted January 2, 2020 Posted January 2, 2020 (edited) 12 minutes ago, davidoux said: " i used 360 ads for far too long myself and did not retain any of that "muscle memory" in the long run its just a inconsistent methodthe more zoomed in a scope gets the worse it will feel when you use 360 distance to calc it that is why most of the users here use either 0% or 100% for ads since these methods help getting a uniform feel for each scope by either matching a certain distance or the respective fov " I really dont get that, everything revolve around mouse movement on the pad, as long as i woud keep consistent movements across different games how could i not retain muscle memory ? i.e i have set 2x, 3x4X and beyond to match the R6 acog sensitivity so whenever i zoom beyoind 1X it will always be the same than R6 acog, if I am 1X / no scope = > R6 holo ? R6 is my main game and I want everything else to matych hipfire/Holo/ACOG, GameSettings.iniid really give this one a try its closer to what one should use at 800dpi 78 (ADS Ironsight) 62 (ACOG) 62 (Glaz Flip Sight) 63 (CSRX 300 5X Zoom) 42 (CSRX 300 12X Zoom) just got to set your ads number to these values whenever you use the respective scope when you just use 360 distance for everything you memorize the distance . if you use this config file wiith the setting from the pic in sandstorm each scope should feel close to perfect once you are used to the fell of siege and you will know what i described as uniformity( if you stick with this you will improve rather drastically) to sum it up these values are pretty similar if not almost what a cod or battlefield game would give you so you can just play any scope/ gun you want without having to manually learn it Edited January 2, 2020 by fortunate reee
davidoux Posted January 2, 2020 Posted January 2, 2020 (edited) @fortunate reeethank you i will try it out,but what are 78 (ADS Ironsight) 62 (ACOG) 62 (Glaz Flip Sight) 63 (CSRX 300 5X Zoom) 42 (CSRX 300 12X Zoom) excpet for 78, i cannot find these values any where, is that the computed relative sensitivities ? also, do you think i should change/tweak my current sensitivty if i want ot improve ? thanks Edited January 2, 2020 by davidoux
fortunate reee Posted January 2, 2020 Posted January 2, 2020 (edited) 11 minutes ago, davidoux said: @fortunate reeethank you i will try it out,but what are 78 (ADS Ironsight) 62 (ACOG) 62 (Glaz Flip Sight) 63 (CSRX 300 5X Zoom) 42 (CSRX 300 12X Zoom) excpet for 78, i cannot find these values any where, is that the computed relative sensitivities ? also, do you think i should change/tweak my current sensitivty if i want ot improve ? thanks those numbers are the numbers one has to use in order to use as ads value in game when ever you want to play that scope they are calculated to feel uniform to each other on that config files sense i sent earlier you basically just have to take a small piece of paper write those down and change your ads value in game if you ever feel like not using 1 x scopes as long as you use the file i sent you wont have to reopen that for the time being , i only pre set the 1 x scope value since it is the value one uses most usefull in siege generall use since i t includes holo ,red dot,reflex , pistol scopes, as well as all ads options this is only a workaround for now since ubisoft hasn't added multiple sliders yet and there is only one , whilst games like insurgency , apex , cod , bf4 all have an option to help us use uniform sensetivities r6 doesnt https://r6fix.ubi.com/test-server/TTS-20721-Scope_sensitivity_needs_to_be_adjusted_per_scope__requires_separate_sliders_for_1x__ACOG__and_Kali_s_two_scope_magnifications_ "also, do you think i should change/tweak my current sensitivty if i want ot improve ?" i already slightly modified your ini file to be a more common sensetivity in thoery sticking to that should be more than fine for now Edited January 3, 2020 by fortunate reee davidoux 1
davidoux Posted January 3, 2020 Posted January 3, 2020 are you telling me to change the ADS value in game depedning on what scope i will be using ?
fortunate reee Posted January 3, 2020 Posted January 3, 2020 (edited) pretty much the only proper option until we get sliders if you have ever wondered why most pro players use mostly 1 x scopes that is pretty much your answer to it besides of being advantageous in most situations Edited January 3, 2020 by fortunate reee
davidoux Posted January 3, 2020 Posted January 3, 2020 (edited) that's insane ... i cannot do that .. moreover, you have operators equipped with aCOG and 1x and you switch during a match, it is impractical i dont know anybody doing that, Edited January 3, 2020 by davidoux
fortunate reee Posted January 3, 2020 Posted January 3, 2020 (edited) 7 minutes ago, davidoux said: that's insane ... i cannot do that .. moreover, you have operators equipped with aCOG and 1x and you switch during a match, it is impractical i dont know anybody doing that, it is indeed impractical that is why we started the whole r6 fix thing to make the dev put in more sliders but for the time being this is pretty much the best option . "i dont know anybody doing that, " many players just stick to 1x scopes exclusively in order to not have to switch settings ever wondered why many pros use 1x scopes on guns with acog as an option if i feel like playing nomad / i just play her with double acog and set the slider to acog or rook / doc i use acog slider put a laser on the sidearm and hipfire if you want all your scopes to be 1:1 360 distance you can try that as well even the sniper scopes set xfactor to 1.0 MouseSensitivityMultiplierUnit=0.02 and ads to 100 that makes all scopes 1:1 360 Edited January 3, 2020 by fortunate reee
fortunate reee Posted January 3, 2020 Posted January 3, 2020 (edited) 1:1 360 all scopes GameSettings.ini id recommend you to stick with 7/7 hipfire on 800 dpi regardless that way you will improve independent of ads method @davidoux ill gladly help you figure out the right choice for you later on Edited January 3, 2020 by fortunate reee
davidoux Posted January 3, 2020 Posted January 3, 2020 ok thats all now very clear, thank you very much , one more question i saw you changed motionblur to 0 is that intended ?
fortunate reee Posted January 3, 2020 Posted January 3, 2020 (edited) 5 minutes ago, davidoux said: ok thats all now very clear, thank you very much , one more question i saw you changed motionblur to 0 is that intended ? yes i noticed it on my way through that you had motion blurr on that setting is not really recommendable for a competetive shooter can use these if you want to stick with the 360 thing just disable scale with fov remember to set the right fov Edited January 3, 2020 by fortunate reee
davidoux Posted January 3, 2020 Posted January 3, 2020 (edited) @ 1:1 360 all scopes not sure what to use, which one do you recommend ? 1:1 or your first .ini file ? also with the first one you uploaded, do i have to disable fov scaling in insurgency ? thanks again Edited January 3, 2020 by davidoux
fortunate reee Posted January 3, 2020 Posted January 3, 2020 (edited) 8 minutes ago, davidoux said: @ 1:1 360 all scopes not sure what to use, which one do you recommend ? 1:1 or your first .ini file ? only recommended the first option since i have used most options available on this site for the past year or so and i perform the best with the differnt ads numbers it will take some time getting used to but the payout should be worth the effort id try my version fora week if it doesnt stick with you use the360 lets just say i reached diamond with both options today id tell you 1st >360 Edited January 3, 2020 by fortunate reee
davidoux Posted January 3, 2020 Posted January 3, 2020 with the first one you uploaded, do i have to disable fov scaling in insurgency ?
davidoux Posted January 3, 2020 Posted January 3, 2020 (edited) Hello @fortunate reee , I have tried the new sensibility, (not 1:1 360, first option) its a bit on the slow side of what I am used but I will give it a try fro one week, also, I had to disable fov scale in insurgency to make it match is this correct ? i am trying to convert now to SW:bttlefront 2 and BF5, I am still missing what i have to fill in the üpper"part, i understand it should be monitor - moving horizontal but i miss the 0 or 100 info ? the rest i think i can figure it out unless you have some advice for these particular games thanks Edited January 3, 2020 by davidoux
fortunate reee Posted January 3, 2020 Posted January 3, 2020 (edited) 51 minutes ago, davidoux said: Hello @fortunate reee , I have tried the new sensibility, (not 1:1 360, first option) its a bit on the slow side of what I am used but I will give it a try fro one week, also, I had to disable fov scale in insurgency to make it match is this correct ? i am trying to convert now to SW:bttlefront 2 and BF5, I am still missing what i have to fill in the üpper"part, the rest i think i can figure it out unless you have some advice for these particular games thanks for the 1st method i like keeping scale with fov on on you can use this in the calculator i have marked the things that are relevant for you ideally you want the red values to be similar/ identical when using the " all " or "hipfire" option some games use different fov calculations marked in orange you can get proper values by changing the fov type to (in your case vdeg typing in 85, then changing it back to hdeg 4;3, or whatever method the respective game uses for its fov, you can then verify by checking the red circles for similarities ) the battlefield series is using the method we are currently experimenting with as its primary scope method (it is called uniform soldier aim // U.S.A ) <marked in blue on the pic above if you activate this you can keep all scope options on 1.0 as long as you stick to 1.77777778 (should be default as far as i am aware , but still worth verifying ) once again you wanna make sure that red circles are similar / identical (both games use vdeg so that is easy) honestly got no idea if sw battlefront 2 works well that way , but in theory this should be the way to go Edited January 3, 2020 by fortunate reee
davidoux Posted January 3, 2020 Posted January 3, 2020 @fortunate reee you are awesome, thanks ! In the meantime I tried to do it by myself and here is what i managed to achieve ; the only thing i did differently is target fov why 4:3 for sandstorm ? i did Vdeg both and i get the same
fortunate reee Posted January 3, 2020 Posted January 3, 2020 21 minutes ago, davidoux said: @fortunate reee you are awesome, thanks ! In the meantime I tried to do it by myself and here is what i managed to achieve ; the only thing i did differently is target fov why 4:3 for sandstorm ? i did Vdeg both and i get the same i like setting it back to the original since some games dont work properly if you dont , you can see on the bottom you have to set fov to 101.4 regardless id stick with 360 for hipfire/ normal for or uniform movement but besides that you shoud be alright
davidoux Posted January 3, 2020 Posted January 3, 2020 @fortunate reee Hello Fortunate, now i am testing insurgency, there are 2 option relating to scaling in game, i have set "scale sensitivity .." but not the other one, what ingame test can i do to validate the equivalence ? when i look, 180 degree yield same mouse distance but not when I am scoped (X1 insurgency and Holo R6) thanks again
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