fortunate reee Posted December 12, 2019 Posted December 12, 2019 (edited) 6 minutes ago, Stavrogin said: You can use following numbers to match 0% MD on ACOG and HOLO sights: Conversion setup - Monitor Distance - Horisontal 0% FOV - 71 XFactorAiming=0.020524 For holo set ingame ADS sens to 71 For ACOG set ingame ADS sens to 43 Numbers posted by InBetweenNames is wrong. Im sorry for my english. the number isn't wrong you just have to set the right fov to the exact number in the config file for me that would be ACOG ADS Sensitivity: 36 Ironsight ADS Sensitivity: 59 XFactorAiming=0.024756 Glaz Scope Sensitivity: 36 on 68.43 fov i really hope that you upvoted the r6 fix Edited December 12, 2019 by fortunate reee
Bryjoe Posted December 12, 2019 Posted December 12, 2019 1 minute ago, fortunate reee said: the number isn't wrong you just have to set the right fov to the exact number in the config file for me that would be ACOG ADS Sensitivity: 36 Ironsight ADS Sensitivity: 59 XFactorAiming=0.024756 Glaz Scope Sensitivity: 36 on 68.43 fov What about for 73.74 FOV or 90 Horizontal?
fortunate reee Posted December 12, 2019 Posted December 12, 2019 (edited) 1 minute ago, Bryjoe said: What about for 73.74 FOV or 90 Horizontal? siegeads-master.zip can use this python calculator its from the reddit thread Edited December 12, 2019 by fortunate reee
Stavrogin Posted December 12, 2019 Posted December 12, 2019 (edited) Here is his numbers 70.53 FOV XFA to 0.015509 ADS slider to 54 when you use ACOG 93 when you use 1x So, If you use 70.53 FOV and 93 ADS you will not get 0% MD If you want to get 0% MD with 70.53 FOV you need to use 94 ADS instead of 93 I belive he just sealed up And u cant get ACOG to match 0% MD using 70.53 FOV and 54 ADS with XFA 0.015509, its just wrong. My numbers gives u ability to change ads sens when using holo to 71 and when using acog to 43 and always have 0% monitor distance match Edited December 12, 2019 by Stavrogin
Stavrogin Posted December 12, 2019 Posted December 12, 2019 16 minutes ago, fortunate reee said: the number isn't wrong you just have to set the right fov to the exact number in the config file for me that would be ACOG ADS Sensitivity: 36 Ironsight ADS Sensitivity: 59 XFactorAiming=0.024756 Glaz Scope Sensitivity: 36 on 68.43 fov Your numbers gives u XFactorAiming=0.024758 for HOLO And XFactorAiming=0.024756 for ACOG Its almost the same but there is still a little difference)
fortunate reee Posted December 12, 2019 Posted December 12, 2019 (edited) 7 minutes ago, Stavrogin said: Your numbers gives u XFactorAiming=0.024758 for HOLO And XFactorAiming=0.024756 for ACOG Its almost the same but there is still a little difference) that is 0.000002 calling that a difference lul considering that i did not have to do anything but type in my numbers that is pretty much ideal Edited December 12, 2019 by fortunate reee
Stavrogin Posted December 12, 2019 Posted December 12, 2019 Yes a agree its insignificant difference ) But what i was trying to say is that numbers posted by InBetweenNames is wrong, and it is wrong.
fortunate reee Posted December 12, 2019 Posted December 12, 2019 (edited) 3 minutes ago, Stavrogin said: Yes a agree its insignificant difference ) But what i was trying to say is that numbers posted by InBetweenNames is wrong, and it is wrong. in hindsight the 93 values does look off maybe 178 or 133 match or just a typo , would make sense too https://r6fix.ubi.com/test-server/TTS-20721-Scope_sensitivity_needs_to_be_adjusted_per_scope__requires_separate_sliders_for_1x__ACOG__and_Kali_s_two_scope_magnifications_ ^upvote if you havent btw Edited December 12, 2019 by fortunate reee Stavrogin 1
Bryjoe Posted December 12, 2019 Posted December 12, 2019 1 minute ago, fortunate reee said: in hindsight the 93 values does look off maybe 178 or 133 match or just a typo , would make sense too https://r6fix.ubi.com/test-server/TTS-20721-Scope_sensitivity_needs_to_be_adjusted_per_scope__requires_separate_sliders_for_1x__ACOG__and_Kali_s_two_scope_magnifications_ Yeah, I don't really care enough to do that. As petty as it sounds, one of the main reasons I never dedicated a lot of time to this game was the lack of a properly scaling sensitivity. It also is a game that is much more plodding and slow. It is frankly baffeling that it doesn't have it when it's as big of an esport as it is and even titles like FAR CRY have proper scaling!
fortunate reee Posted December 12, 2019 Posted December 12, 2019 Just now, Bryjoe said: Yeah, I don't really care enough to do that. As petty as it sounds, one of the main reasons I never dedicated a lot of time to this game was the lack of a properly scaling sensitivity. It also is a game that is much more plodding and slow. It is frankly baffeling that it doesn't have it when it's as big of an esport as it is and even titles like FAR CRY have proper scaling! many of use use 1x exclusively that works pretty well others try using matched numbers like those above , if you have aaa ubi acc an upvote would help regardless
Bryjoe Posted December 12, 2019 Posted December 12, 2019 Just now, fortunate reee said: many of use use 1x exclusively that works pretty well others try using matched numbers like those above , if you have aaa ubi acc an upvote would help regardless Yeah, that's what I do. I match with 1x because unless you are using Glaz 1x works fine. Most of the combat is medium/close range.
fortunate reee Posted December 15, 2019 Posted December 15, 2019 (edited) we are on the 1st page (7th place )with a decent amount of upvotes (unfortunately ubi is slow,so no reaction as of today ) just out of curiosity for those of us not skilled enough the txt file includes the link to an online python site and a script to match xfactor for both scopes to be on the to 100 slider (as discussed in the posts above ,could be helpfull for the time until they eventually do something about it ) having this as a special option might help some players siege ads.txt Edited December 18, 2019 by fortunate reee
Wizard DPI Wizard Posted December 18, 2019 Author Wizard Posted December 18, 2019 28 minutes ago, fortunate reee said: forgot to tag @DPI Wizard Sure, it just switches what value is calculated. I think I'll also mash all ads/scope calculations into one so it's quicker to do.
Wizard DPI Wizard Posted December 18, 2019 Author Wizard Posted December 18, 2019 Updated R6 calculations now to do all scopes simultaneously and support for in-game ADS when selecting config file. The Xfactor will not be calculated as it isn't necessary. You can use basically any value that doesn't throw the ADS sensitivity out of range. fortunate reee 1
fortunate reee Posted December 18, 2019 Posted December 18, 2019 2 hours ago, DPI Wizard said: Updated R6 calculations now to do all scopes simultaneously and support for in-game ADS when selecting config file. The Xfactor will not be calculated as it isn't necessary. You can use basically any value that doesn't throw the ADS sensitivity out of range. just thought that the xfactor would have been easier since it wouldnt impact the hipfire sense but yeah this seems to work too
Wizard DPI Wizard Posted December 18, 2019 Author Wizard Posted December 18, 2019 2 minutes ago, fortunate reee said: just thought that the xfactor would have been easier since it wouldnt impact the hipfire sense but yeah this seems to work too ADS sensitivity = XFactorAiming*AimDownSightsMouse. Neither affects hipfire, and the only practical difference between the values is that xfactor has a higher accuracy due to the decimal support. fortunate reee 1
Peco_cvV Posted December 18, 2019 Posted December 18, 2019 Is the siege calculator working for anybody else?
Wizard DPI Wizard Posted December 18, 2019 Author Wizard Posted December 18, 2019 33 minutes ago, Peco_cvV said: Is the siege calculator working for anybody else? What's the issue? screenshot?
ddinduy Posted December 30, 2019 Posted December 30, 2019 my csgo is 1.36 400 dpi and whenever i try to get my hipfire or ads it asks me to input a sensitivity but it wont work what do i do?
Wizard DPI Wizard Posted December 30, 2019 Author Wizard Posted December 30, 2019 19 minutes ago, ddinduy said: my csgo is 1.36 400 dpi and whenever i try to get my hipfire or ads it asks me to input a sensitivity but it wont work what do i do? You need to enter an existing sensitivity value for the multiplier to be calculated. Any value within the valid range works, but it must be the same as you have in your config file. This and most other questions are answered in the Instructions.
fortunate reee Posted December 31, 2019 Posted December 31, 2019 (edited) 8 hours ago, ddinduy said: my csgo is 1.36 400 dpi and whenever i try to get my hipfire or ads it asks me to input a sensitivity but it wont work what do i do? i set mine to 1 in game for the closest possible value, btw set your fov to 73.740000 in your config file and set it to read only once you are done (most be done with the game closed) Edited December 31, 2019 by fortunate reee
davidoux Posted January 2, 2020 Posted January 2, 2020 Hello , so i took premium member ship, I am trying to convert my R6 sensitivity to insurgency:sandstorm, I really tried hard but nothing seems to work, i would really appreciate some direction, first of all , should i used "All" or should I convert from 1 ADS type to another at a time ?, I also confused also by the "scale sens with FOV option in sandstorm", should i enable it or not ? Also, it provides with different XFactorAiming wich confuses me (ADS, ACOg) , I tried all here is a screenshot :
fortunate reee Posted January 2, 2020 Posted January 2, 2020 (edited) 23 minutes ago, davidoux said: Hello , so i took premium member ship, I am trying to convert my R6 sensitivity to insurgency:sandstorm, I really tried hard but nothing seems to work, i would really appreciate some direction, first of all , should i used "All" or should I convert from 1 ADS type to another at a time ?, I also confused also by the "scale sens with FOV option in sandstorm", should i enable it or not ? Also, it provides with different XFactorAiming wich confuses me (ADS, ACOg) , I tried all here is a screenshot : the upper part of the calculator is important if you want to retain the same rotation for hipfire/ movement and ads/ scope work for the zoomed in parts use 100% or 0% horizontal monitor distance depending on personal preference (recommend changing your siege ads to one of the give 0/100% values before converting to the other game to reach the highest possible level of uniformity ) (the siege calc works that way so that you can change 1 value in the ini file and then just play changing ingame numbers for the scope you use ,since siege only properly scales 1 scope at a time) since those 2 games have a different fov type vdeg siege and horz sandstorm id recommend making sure that the actual fov numbers are identical (or at least as close as possible) *on another note let me just quickly add that that mouse speed of yours is insanely high, and will likely impact your performance down the line * ill gladly assist you if you have further questions , (check the instructions below for more detail) Edited January 2, 2020 by fortunate reee DPI Wizard 1
davidoux Posted January 2, 2020 Posted January 2, 2020 (edited) Thanks for replying; regarding your note on mouse speed, Maybe there is definetly something wrong in my input ? I dont feel like my mouse speed is insane, here are some physical mouse distance measurements out of R6 in hipfire/look : my mouse has to travel ~10 cm to 180 degrees ADS/Holo/RedDot : 19.5cm ACOG : ~28.5cm regarding your comment on the upper part, I am sorry but can you please explain more ind etail ? i dont really get it Edited January 2, 2020 by davidoux
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