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Fistful of Frags


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  • 6 months later...
Posted

Sorry, setting it to 1 does give you a 1:1 sensitivity - it just feels faster because of the FOV change. So if you calculate the FOV difference and adjust the multiplier accordingly your aim would be more consistent, I reckon?

  • 3 weeks later...
  • Wizard
Posted
1 hour ago, Senslecker said:

Ah, ok I was just curious, as I checked my list of sensitivites all the source games had the same sens just FoF was off. Thank you for checking!

You're right, it is 4:3 based as expected. I was initially testing in single player where the FOV is locked!

It's updated now.

  • 3 years later...
Posted (edited)

@Trendle was absolutely right a few years ago. I can confirm zoom_sensitivity_ratio changes the sensitivity of scoped rifles (Sharps Rifle), while zoom_sensitivity_ratio_sharps corresponds to non scoped ones (Smith Carbine & Henry Rifle and I guess also the Mare's Leg). Could you look into it @DPI Wizard?

Edited by benedu3095
  • Wizard
Posted
On 4/8/2022 at 5:36 AM, benedu3095 said:

@Trendle was absolutely right a few years ago. I can confirm zoom_sensitivity_ratio changes the sensitivity of scoped rifles (Sharps Rifle), while zoom_sensitivity_ratio_sharps corresponds to non scoped ones (Smith Carbine & Henry Rifle and I guess also the Mare's Leg). Could you look into it @DPI Wizard?

I've added a config file entry now with these options :)

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