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Black Ops II - ADS sensitivity ratio


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Posted

Hello,

I have played COD:4 for about 6 years and recently purchased BO:2. The calculator is correct when it comes about 360 degrees distance, the problem is in the ADS sensitivity.

Black Ops II has an extremely low ads multiplier sensitivity compared to Call of Duty 4 ( it could be the fact that FOV doesn't affect the in-game sensitivity ) .

Is there a way that i can change that ? ( im pretty sure cod 4 uses a 75% ratio just like CS:GO does ). I also own a Logitech mouse if that's of any help.

 

Thank you,
Cristian

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Posted

Yep, all COD games use 0% monitor match scaling. Most scale from 4:3 65 FOV, including the base sensitivity that you set for hipfire. The base sensitivity for WAW, BO1, BO2 doesn't scale 0% from 65 FOV though, you just put in the normal sensitivity, which will be the same value used for Quake, Titanfall, etc. All the ADS values will still scale 0%.

If you convert from your COD 4 (80 FOV ?) sensitivity using 0% to BO2 (90 FOV ?), you will find that your COD 4 AR (50 FOV) and SMG (55 FOV) will have the exact same sensitivity as BO2.

 

 

If you want to override the 0% scaling with a higher monitor match or viewspeed, you can use a DPI script in Logitech Gaming Software (I have attached mine), but it will only be accurate to the FOV that you choose (I recommend 53 FOV, between AR and SMG), scopes will be a little slower and pistols a little faster.

To find the DPI value for a different method, convert using COD4 and not BO2, since BO2's hipfire sensitivity doesn't scale with FOV. Generate the sensitivity value for BO2's hipfire FOV (90), and ADS FOV (53) using COD 4, then do:

DPI * ADS sensitivity / Hipfire Sensitivity = ADS DPI

For example. 400 DPI, COD 4 with 80 FOV and 2 sensitivity, converted with Viewspeed to 90 FOV = 1.890473, and for 53 FOV = 2.213404.

BO2: 400 * 2.213404 / 1.890473 = 468 DPI

COD4: 400 * 2 / 1.890473 = 423 DPI

The only issue with this is that mice don't let you set such accurate values, so the only way to really use this method is if you use a high DPI with a low WPS. I highly recommend this as it provides more precise rotational increments, but all COD games before BO3 don't have raw input, so you won't see any inherent benefit in COD, but other games with raw input will feel smoother and more precise.

If you use 3/11 WPS, with 1600 DPI, you could make full use of the DPI script.

BO2: 1600 * 2.213404 / 1.890473 = 1873 DPI (Choose 1850 or 1900)

COD4: 1600 * 2 / 1.890473 = 1692 DPI (1700)

 

Drimzi-CallOfDuty-DPI-Switch.lua

Posted
9 hours ago, potato psoas said:

No COD4 and BO2 definitely both use 0% monitor match to convert between different guntypes. Just make sure you're converting properly between the two games. Unless you've been using promod. http://forum.symthic.com/off-topic/other-games/5606-call-of-duty-4-modern-warfare-promod-ads-multipliers/

I have indeed been playing cod 4 Promod on 80 fov, 1.125 fov scale.

SMG are exactly this slow - 1.668399077024503 compared to the hipfire sensitivity, whilst AR - 1.870869763134349 ( given the fov scale )

In bo2 they feel slower but i didn't have time to test how slow.

Posted
4 hours ago, Drimzi said:

Yep, all COD games use 0% monitor match scaling. Most scale from 4:3 65 FOV, including the base sensitivity that you set for hipfire. The base sensitivity for WAW, BO1, BO2 doesn't scale 0% from 65 FOV though, you just put in the normal sensitivity, which will be the same value used for Quake, Titanfall, etc. All the ADS values will still scale 0%.

If you convert from your COD 4 (80 FOV ?) sensitivity using 0% to BO2 (90 FOV ?), you will find that your COD 4 AR (50 FOV) and SMG (55 FOV) will have the exact same sensitivity as BO2.

 

 

If you want to override the 0% scaling with a higher monitor match or viewspeed, you can use a DPI script in Logitech Gaming Software (I have attached mine), but it will only be accurate to the FOV that you choose (I recommend 53 FOV, between AR and SMG), scopes will be a little slower and pistols a little faster.

To find the DPI value for a different method, convert using COD4 and not BO2, since BO2's hipfire sensitivity doesn't scale with FOV. Generate the sensitivity value for BO2's hipfire FOV (90), and ADS FOV (53) using COD 4, then do:


DPI * ADS sensitivity / Hipfire Sensitivity = ADS DPI

For example. 400 DPI, COD 4 with 80 FOV and 2 sensitivity, converted with Viewspeed to 90 FOV = 1.890473, and for 53 FOV = 2.213404.


BO2: 400 * 2.213404 / 1.890473 = 468 DPI

COD4: 400 * 2 / 1.890473 = 423 DPI

The only issue with this is that mice don't let you set such accurate values, so the only way to really use this method is if you use a high DPI with a low WPS. I highly recommend this as it provides more precise rotational increments, but all COD games before BO3 don't have raw input, so you won't see any inherent benefit in COD, but other games with raw input will feel smoother and more precise.

If you use 3/11 WPS, with 1600 DPI, you could make full use of the DPI script.


BO2: 1600 * 2.213404 / 1.890473 = 1873 DPI (Choose 1850 or 1900)

COD4: 1600 * 2 / 1.890473 = 1692 DPI (1700)

 

Drimzi-CallOfDuty-DPI-Switch.lua

Thank you for your time, my exact mouse model is Logitech g402 which unfortunately/ fortunately goes only in increments of 80.

I don't really get one thing, the 0% scaling compared to the 75 of CS... i guess i haven't played enough of CS:go to tell the difference. In cod 4 for instance you've got acog sight which has a fov of 30  and a magnification of 2.4 and the 'sniper scope' 15 ( 4.8 magnification ). CS probably uses 4 ( first zoom ) and 8 ( 2nd ) correct me if I'm wrong.

Now.. my actual sensitivity/ DPI  and FOV in cod 4 is as it follows:
400 DPI, 1.067700 sensitivity, 80* 1.125 FOV - by your calculations i should as well increase my DPI ( in BO2 ) to = 400 * 1.250085 ( 53 FOV ) / 1.067700 = 468. This ( at 53 FOV , viewspeed 1 ) results in a ads to hipfire sensitivity ratio of 1.728737096774194 slower and at 55 it gets extremely close to the magic number 1.668399077024503 of the SMG, being  at exactly 1.664774193548387. That being said, i should increase my DPI to 461 instead of 468, correct ?

 

Thank you again for your explanation.

 

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