syncope Posted February 22, 2018 Posted February 22, 2018 Feels like paladins sens changed in last update and its slightly different now
Ithagua Posted February 22, 2018 Posted February 22, 2018 Now have decimal numbers "2.x" as example. Also we need strix/kinessa zoom sens added, like overwatch have for ana/widow
Wizard DPI Wizard Posted February 22, 2018 Wizard Posted February 22, 2018 Will update this tomorrow.
Wizard DPI Wizard Posted February 24, 2018 Wizard Posted February 24, 2018 Paladins updated. Regular sens is the same, added scopes. Also removed the console option as it does not save the values you enter.
syncope Posted February 24, 2018 Author Posted February 24, 2018 nah its not same. now faster than before, in calculator 5sens 800dpi 115fov=21.7cm i have like 18-19 with ruler but it say i should have 21.7 and in Aim Hero with old paladins sens i get something same 21cm with ruler so old sens working fine but new is different
Wizard DPI Wizard Posted February 24, 2018 Wizard Posted February 24, 2018 1 hour ago, syncope said: nah its not same. now faster than before, in calculator 5sens 800dpi 115fov=21.7cm i have like 18-19 with ruler but it say i should have 21.7 and in Aim Hero with old paladins sens i get something same 21cm with ruler so old sens working fine but new is different Strange, I'm getting 21.7 here. The game uses a standard Unreal Engine 3 sensitivity with the FOV directly affecting it. It does have issues with packet loss though, so it might depend on how you measure. This is extremely obvious if you set the sensitivity to 1, scope sensitivity to -10, go intro training with Strix and zoom in. Move the mouse slowly, and the cross hair doesn't move at all!
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