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BF1 vs BF4 uniform soldier aiming


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Hi I just checked the config files for both BF1 and BF4. BF1's default USA coefficient is 1.33000... while BF4 uses 1.333333... are these differences factored into the calculator? Just wondering

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Posted (edited)
5 hours ago, samuel_hou said:

They said that's the screen raitio when 50% match... so maybe just a problem with precision?

USA 1.33333 isn't 50 % monitor match, it's 75 % on a 16:9 Screen :)

I think Dice is rounding, since 1.3333333333....^ -1 = 0.75 

Edited by WhoCares?
Posted
6 分钟前, WhoCares?说:

USA 1.33333 isn't 50 % monitor match, it's 75 % on a 16:9 Screen :)

I think Dice is rounding, since 1.3333333333....^ -1 = 0.75 

No...i checked bf4 usa system developer's article (cte), they said the 1.33 means 4:3 50% match similar to counterstrike

if u want a 50% match on 16:9 screen maybe you should try 16/9≈1.78

16:9 can give u a bigger hfov but nothing else changed. JUST LIKE CS

Posted
18 minutes ago, samuel_hou said:

No...i checked bf4 usa system developer's article (cte), they said the 1.33 means 4:3 50% match similar to counterstrike

if u want a 50% match on 16:9 screen maybe you should try 16/9≈1.78

16:9 can give u a bigger hfov but nothing else changed. JUST LIKE CS

Quote

Now if you are wondering what that control distance is, it's defined by the coefficient. 
The distance from the cross hairs at which things are 100% uniform between different scope FOVs is equal to the distance from your crosshair, to the top of your screen, times the UsA coefficient. 

So you must be wondering why the default coefficient is 1.33 
First, because 1.33 seemed to work best, second, because that's what CS:GO used and compatability is awesome, and third, because when you times your vertical screen height by 1.33, you would get your horizontal screen width if you were using a 4:3 screen, which is the smallest aspect ration screen people use for games. 

 

Posted
2 hours ago, samuel_hou said:

No...i checked bf4 usa system developer's article (cte), they said the 1.33 means 4:3 50% match similar to counterstrike

if u want a 50% match on 16:9 screen maybe you should try 16/9≈1.78

16:9 can give u a bigger hfov but nothing else changed. JUST LIKE CS

1.78 coefficient is 100% match.

Using Skwuruhl correct method (I was wrong^^) : 1.78 *9/16 = 1.0

 

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