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Call of Duty: Black Ops III


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  • 2 months later...
Posted (edited)

i have the full version tested today via VPN.

 

the mouse settings from the Beta must be recalculated because I believe that the sensitivity is no more affected by FOV.

 

i have used the calculator from black ops 2 and it feels pretty much the same.

 

thank you

Edited by conan1
Posted

sensitivity scales with fov but the fov slider isn't based on 4:3 anymore.

 

aspect ratio is based on the desktop resolution (not in-game resolution)

 

config.ini

//Horizontal field of view in degrees assuming 16:9 aspect ratio
FOV = "100" // 65 to 120

Posted (edited)

sensitivity scales with fov but the fov slider isn't based on 4:3 anymore.

 

aspect ratio is based on the desktop resolution (not in-game resolution)

 

config.ini

//Horizontal field of view in degrees assuming 16:9 aspect ratio

FOV = "100" // 65 to 120

interesting info, so now fov 100 in bo3 is *the old 90 fov* for 16:9? always these changes... <_<

 

edit: i have seen it in the config.ini: in degrees assuming 16:9 aspect ratio 

 

ok i recalculate this with my lovley 6.4 inches when DPI Wizard is done.

 

thank you

Edited by conan1
  • Wizard
Posted

It's updated now, but they messed up the FOV I think. When you set it to 80, it's actually 78.26. 65 is 62.9, 120 is 113.68. So this makes accurate calculations with different FOV's than default pretty much impossible, but it's not far off.

  • Wizard
Posted

i also noticed that. fov was lower than 90 when i turned the camera from edge to edge 4 times. do you know the exact value for fov 100?

Hold on, I'll check now.

  • Wizard
Posted

Did some more tuning to the formulas, it's now over 99.5% accurate unless you go below 70 FOV or above 115 FOV where it is around 98% accurate. At 80 it's still 100% accurate.

  • Wizard
Posted

How are you calculating FOV? Also does the true FOV or game settings FOV need to be put into the calculator?

When I know the exact counts for a 360 degree rotation, I can easily measure how many counts it takes to rotate so that the right edge of the screen is aligned with the left edge. In other words how many counts it takes to cover the entire field of view.

 

I assume the ingame fov as the end user will have no idea what the exact fov is.

Correct, use the FOV you have configured in-game.

 

hey admin at what FPS have done the testing? because i have heard that the sensitivity changes based on your FPS

I have used default settings so far, and not done any FPS specific tests, but I will do that right now.

  • Wizard
Posted

FPS does not affect sensitivity at all, tried everything from 40 to 200 FPS with and without sync with the same results.

 

FOV is truly a mess though, so calculations are only correct for 16:9 for now.

Posted

Oh, you are amazing.

 

I want to play by a game in exact FoV90.

 

What is exact FoV 90 in black ops 3 ?

 

between 91~93 i think.

 

a list with he popular FOV's  form Wizard would be great.

 

what we know so far (left is the ingame setting FOV):

 

65=62.9
80=78.26
100=98.97
101=99.96
120=113.68
  • Wizard
Posted

Oh, you are amazing.

 

I want to play by a game in exact FoV90.

 

What is exact FoV 90 in black ops 3 ?

With 16:9 resolution: If you configure 91.5 in the config file you get about 90.078.

If you play with any other aspect ratio, the FOV is different.

 

I'm doing some in-depth analysis of the FOV, will post more info later :)

  • 4 weeks later...
Posted

Hello !

 

I see resolution has no effect on mouse sensitivity on BO3. But someone I follow on Youtube told me that when I goes from 1440p to 1080p. he needs to move twice farther on the mouse pad to move the same distance ingame,

 

Any explication ? Thanks !

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