hellothere Posted June 9, 2015 Posted June 9, 2015 Okay so basically: http://prntscr.com/7f21vf the sensitivity for 1920 x 1080 is 2.5156 http://prntscr.com/7f22mn but the sensitivity for 1280 x 720 is 3.7734 I'm talking about full screen mode. Notice the game resolution is 1280 x 720 on both so I do not see why the 360 rotation should change if the DPI is kept the same and the in game resolution is kept the same when running full screen. Another question: what would happen if a 1280 x 720 window was running on a 1920 x 1080 resolution screen. Would the sensitivity/360 rotation match for if it was full screen? Thanks.
Wizard DPI Wizard Posted June 9, 2015 Wizard Posted June 9, 2015 When you use the desktop calculator, the sensitivity is calculated based on the Windows settings. So in Windows: 1280x720 and 500 DPI = 2.56 inches to move the mouse from edge to edge (1280/500) 1920x1080 and 500 DPI = 3.84 inches to move the mouse from edge to edge (1920/500) When you convert these two inputs to 1280x720 @500 DPI in CS:GO, you will get different results since the input distance is different. Makes sense? Also, it's the game resolution that is important, regardless of windowed or fullscreen.
hellothere Posted June 11, 2015 Author Posted June 11, 2015 When you use the desktop calculator, the sensitivity is calculated based on the Windows settings. So in Windows: 1280x720 and 500 DPI = 2.56 inches to move the mouse from edge to edge (1280/500) 1920x1080 and 500 DPI = 3.84 inches to move the mouse from edge to edge (1920/500) When you convert these two inputs to 1280x720 @500 DPI in CS:GO, you will get different results since the input distance is different. Makes sense? Also, it's the game resolution that is important, regardless of windowed or fullscreen. Thank you very much. So would there be a way to match the sensitivity when changing your windows resolution? Will this matched sensitivity be the distance in relation to 360 degrees rotation or will it be sensitivity in relation to windows resolution. Thanks.
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