Infamy Posted October 5, 2017 Posted October 5, 2017 (edited) If I were to try to have the same rotational sensitivity across all levels of zoom in Battlefield 1, would there be a way to do that? With all the multipliers at 1x, it's still much slower while aiming compared to hipfire, and the uniform aiming setting doesn't seem to make it the same rotation speed. Edited October 5, 2017 by Infamy
Wizard DPI Wizard Posted October 5, 2017 Wizard Posted October 5, 2017 Assuming you play with a 16:9 aspect ratio, with the default USA settings with all the multipliers at 1 the rotation to 75% of the distance between the crosshair and the edge of the monitor is the same. If you set USA coefficient to 1.777778, the distance matched is all the way to the edge.
Infamy Posted October 5, 2017 Author Posted October 5, 2017 I understand that, I'm trying to get the ADS and hipfire to rotate the same degree for every mouse movement, instead of the same amount of screen space per movement. Like say, 40 cm=360 degrees of rotation, regardless of zoom.
noaimBoii Posted November 8, 2017 Posted November 8, 2017 On 10/5/2017 at 3:49 PM, DPI Wizard said: Assuming you play with a 16:9 aspect ratio, with the default USA settings with all the multipliers at 1 the rotation to 75% of the distance between the crosshair and the edge of the monitor is the same. If you set USA coefficient to 1.777778, the distance matched is all the way to the edge. Would you recommend BF1 players to use USA or turn USA off and use your viewspeed conversion?
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