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Call Of Duty: WW2 support?


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Posted (edited)
10 minutes ago, Drimzi said:

These seem to be most likely the sensitivity values here:

FEtE6Kv.png

 

good job Drimzi - someone has a good hex to dez converter? - ok, this job does the calculator from wizard. I am only interested in it.

Edited by conan1
Posted
4 minutes ago, DPI Wizard said:

Added ADS, which is essentially the exact same slider but for scopes.

Your work is appreciated! 

Posted
1 hour ago, Drimzi said:

Yeah ADS isn't a multiplier. It's just the sensitivity value for whatever ADS fov you want to match to.

Does this mean ads sensitivity will always feel the same, regardless of ads fov?

  • Wizard
Posted
1 minute ago, sr961 said:

Does this mean ads sensitivity will always feel the same, regardless of ads fov?

Yes, it is using the equivalent to 0% Monitor Match. Some might prefer around 75% though, but at least it is consistent.

Posted (edited)

Thanks  Drimzi for the great support - one question - I see you have the ADS  offsets also... example, i change the offsets via hex editor, must i turn on ads sens to *ON* in the ingame  option menu also?

Edited by conan1
  • 1 year later...
Posted

Is there any way to add FOV sensitivity adjustments to the converter? Right now it shows the same sens for 65 FOV as 95, or is this intended?

  • Wizard
Posted
20 minutes ago, koltik said:

Is there any way to add FOV sensitivity adjustments to the converter? Right now it shows the same sens for 65 FOV as 95, or is this intended?

It depends on how you are converting, but WW2 sensitivity is affected by FOV. So when you adjust FOV, the game will automatically adjust the sensitivity accordingly (to the equivalent of 0% monitor distance horizontal).

Posted
5 minutes ago, DPI Wizard said:

It depends on how you are converting, but WW2 sensitivity is affected by FOV. So when you adjust FOV, the game will automatically adjust the sensitivity accordingly (to the equivalent of 0% monitor distance horizontal).

Oh, okay good to know. I use 0% monitor distance horizontal for my conversions.

  • Wizard
Posted
1 minute ago, koltik said:

Oh, okay good to know. I use 0% monitor distance horizontal for my conversions.

So then it will stay the same regardless of FOV :)

The game info says if the sensitivity is affected by FOV or not, I plan to add info about how it is affected as well in the future.

Posted
1 minute ago, DPI Wizard said:

So then it will stay the same regardless of FOV :)

The game info says if the sensitivity is affected by FOV or not, I plan to add info about how it is affected as well in the future.

Perfect. Thank you for explaining!

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