Wizard DPI Wizard Posted September 28, 2015 Author Wizard Posted September 28, 2015 "Calculation of distance to move the mouse to cross the entire screen, and convert this to new settings" By converting to a new setting, do you mean converting the distance from 1 side of the monitor to the other, as 360 degrees in other games? It means that if you want to aim at something 5 cm away from your crosshair, that will be the same as moving 5 cm in osu (talking about physical monitor distance here). It's the same as the desktop calculator does today. BTW, I'm changing direction a little bit, I'm building everything into one calculator. All the current three (convert, distance, desktop), and the three for osu. It will be a lot more streamlined to have one instead of six, but it requires quite a lot of change to the code (which in the end will also be more streamlined and easier to maintain )
Traxilla Posted September 30, 2015 Posted September 30, 2015 Oooh, that actually sounds like the ultimate convert to be fair then ;D. I would be happy with that
Traxilla Posted November 17, 2015 Posted November 17, 2015 Heya! How far are you with this my friend?
Wizard DPI Wizard Posted November 18, 2015 Author Wizard Posted November 18, 2015 Heya! How far are you with this my friend? Coding is a curse! I get sidetracked all the time fixing small things here and there But I'm about 80% done now!
Traxilla Posted November 25, 2015 Posted November 25, 2015 (edited) Coding is a curse! I get sidetracked all the time fixing small things here and there But I'm about 80% done now! Know the feeling mate :/. Coding in C#, HTML, CSS and Javascript myself D: Coding can be the must fun hobby ever, but theres always that 1 line of code that just won't work, and takes hours to fix But good to see you're keeping in there mate! Edited November 25, 2015 by Traxilla
Oerneey Posted November 26, 2015 Posted November 26, 2015 Hey I just recently bought a subscripion ;D love ur site <3 I also would rly appreciate it if u were to add osu to the calculator. I am a math and physics student and curently trying to match my osu sensivity to the scoped sensivity in bf3. My dpi is 650 so I need 7,502769cm to move my mouse once across the hole screen in osu. The sensivity multiplicator while zommed is 0.5. The game allows for vertical fov adjustments. I calculated the fov while scoped to be 80° (horizontaly). So in order to match my scoped sensivity to my osu sensivity I multiplied my 7.027cm by 4.5(360°/80°). so my sensivity for a 360 should be 30.011076923115996cm. Since the sensivity multiplier is 0.5 my accutal hipfire sensivity should be 15.005538461557998cm for a 360° turn. I am not rly sure if I calculated everything right. I would appreciaate it if u can say me if my calculations are rigth or wrong or maybe add a osu to bf3 sensivity calculation mode ;D
Wizard DPI Wizard Posted November 26, 2015 Author Wizard Posted November 26, 2015 I don't have zoomed sensitivity for BF3 added, but assuming it's exactly 50% of regular sensitivity (so I input half the DPI), this is what I get in the new calculator I'm developing, so you are not far off
Oerneey Posted November 26, 2015 Posted November 26, 2015 Thanks I am gonna try it right now ingame ;D
Wizard DPI Wizard Posted November 26, 2015 Author Wizard Posted November 26, 2015 Thanks I am gonna try it right now ingame ;D Note that variables like the exact ratio and real FOV may skew the accuracy, but this should be in the ballpark
Oerneey Posted November 27, 2015 Posted November 27, 2015 (edited) http://www.directupload.net/file/d/4185/64buwvk3_png.htm Sry I am not quiet sure how to add pictures to the forum but anyways i think that should illustrate my calculations pretty good. It feels nice ingame and I am pretty sure its 1/1 to my osu sensivity. This is my current sensivity in the config: 0.153100 Got it with trying a alot of different sensivitys in the calculator mode until it matched my calculated value for a 360° turn. Edited November 27, 2015 by Oerneey
Zeisen Posted November 28, 2015 Posted November 28, 2015 would you convert osu! to csgo Wizard i'm using 500 dpi and 3.4 sensitivity with 1920 x 1080 resolution and i want use same sensitivity on 500 dpi with 4:3, 1024 x 768 resolution (it's stretched)
Oerneey Posted November 28, 2015 Posted November 28, 2015 (edited) would you convert osu! to csgo Wizard i'm using 500 dpi and 3.4 sensitivity with 1920 x 1080 resolution and i want use same sensitivity on 500 dpi with 4:3, 1024 x 768 resolution (it's stretched) In order to calculate this you need to get the True horizontal fov in cs go and you will have to decide which sensivity do you want to keep. Edited November 28, 2015 by Oerneey
Zeisen Posted November 28, 2015 Posted November 28, 2015 In order to calculate this you need to get the True horizontal fov in cs go and you will have to decide which sensivity do you want to keep. interesting, should be 90 fov :/ ty for info!
Oerneey Posted November 28, 2015 Posted November 28, 2015 interesting, should be 90 fov :/ ty for info! In oder to calculate it the exact fov is needed as well as the information if the fov is applied vertical or horizantal and how the game scales. If u can tell me the exact value I might be able to calculate it
Zeisen Posted November 29, 2015 Posted November 29, 2015 In oder to calculate it the exact fov is needed as well as the information if the fov is applied vertical or horizantal and how the game scales. If u can tell me the exact value I might be able to calculate it i searched forums and valve developer community, here's result. Vertical FOV is 74°. Horizontal FOVs: 4:3 - 90° 16:10 - 100° 16:9 - 106° so should be 90 horizontal fov cause i'm using 4:3 resolution in-game. but idk what is the game scales meaning.
Oerneey Posted November 29, 2015 Posted November 29, 2015 i searched forums and valve developer community, here's result. so should be 90 horizontal fov cause i'm using 4:3 resolution in-game. but idk what is the game scales meaning. Thx bro I am gonna calculate it real quick for me and for you
Zeisen Posted November 29, 2015 Posted November 29, 2015 Thx bro I am gonna calculate it real quick for me and for you oh my gosh thank you so much for that...
Oerneey Posted November 29, 2015 Posted November 29, 2015 So if ur dpi is 500 u will need 3.84 inches to move your cursor once across the screen in osu (1920/500). If the fov in CS:GO is 90 u shold need 4 times the distance in order to rotate once(360/90=4) So u will have to move your mouse 15.36 inches for a 360°.
Oerneey Posted November 29, 2015 Posted November 29, 2015 So if ur dpi is 500 u will need 3.84 inches to move your cursor once across the screen in osu (1920/500). If the fov in CS:GO is 90 u shold need 4 times the distance in order to rotate once(360/90=4) So u will have to move your mouse 15.36 inches for a 360°. This should be ur sensivity : 2.130682 ;D
Wizard DPI Wizard Posted November 29, 2015 Author Wizard Posted November 29, 2015 This should be ur sensivity : 2.130682 ;D Correct!
Zeisen Posted November 29, 2015 Posted November 29, 2015 This should be ur sensivity : 2.130682 ;D ty so much again for calculate it i played on that sensitivity and i feels like osu! sensitivity and i'm playing very well then before. I love this sensitivity
Zeisen Posted November 29, 2015 Posted November 29, 2015 Correct! and thank you so much for dpi wizard again
Oerneey Posted November 29, 2015 Posted November 29, 2015 (edited) Correct!Nice! So my calculations are indeed right So is osu already added to the supported games? Edited November 29, 2015 by Oerneey
Wizard DPI Wizard Posted December 3, 2015 Author Wizard Posted December 3, 2015 I've made the development version of the calculator available, there you can find osu! Note that this is an early development build, and will contain errors and bugs. Also; osu! only works as a "Current game" for now, not as a "New game"!
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