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Dirty Bomb


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  • 11 months later...
Posted (edited)

I don't think this is accurate with what updates they have done since.  FOV is now vertical, default 65 and I find it really strange that distance/360 does not change with fov as it does with every other unreal engine 3 game.  Can you check?

Edited by nis
  • 2 weeks later...
  • Wizard
Posted

I don't think this is accurate with what updates they have done since.  FOV is now vertical, default 65 and I find it really strange that distance/360 does not change with fov as it does with every other unreal engine 3 game.  Can you check?

I will check it.

  • 1 month later...
  • 3 weeks later...
  • Wizard
Posted

I don't think this is accurate with what updates they have done since.  FOV is now vertical, default 65 and I find it really strange that distance/360 does not change with fov as it does with every other unreal engine 3 game.  Can you check?

 
 

FOV in Dirty Bomb is vertical default to 65 i believe. I swear the sensitivity changes according to FOV also.

 

 

Updated the FOV to vertical now. And while it might feel like it, changing the FOV does not actually change the distance/360. And with the Unreal Engine 3, it's pretty much 50/50 if FOV affects sensitivity or not :)

  • 1 month later...
Posted (edited)

Something odd is going on. In the shooterinput.ini, I put the sensitivity but it never ever actually uses it. It uses what the game slider is and not what mousesensitivity= in the file is. Maybe it's just a bug with the menu?

Edited by ball2hi
  • 1 month later...
  • 1 month later...
Posted (edited)

Changing the sensitivity in the .ini file doesn't work, only the in-game sensitivity slider does. The second time you launch the game it replaces the value in the .ini with whatever you have set in the slider.

I tried using the setsensitivity command and that didn't work either.

Edited by Trendle
Posted

Can anyone else let Wizard know? That way he can prioritize this and perhaps find a fix. Xbye and I can't be the only ones here who play Dirty Bomb and noticed this.  :rolleyes:

  • Wizard
Posted

Can anyone else let Wizard know? That way he can prioritize this and perhaps find a fix. Xbye and I can't be the only ones here who play Dirty Bomb and noticed this.  :rolleyes:

Seems like you have to change it in-game now, but you can use the console to enter more decimals than in the menus. I've updated the calculator.

Posted

Seems like you have to change it in-game now, but you can use the console to enter more decimals than in the menus. I've updated the calculator.

 

So you have confirmed that setsensitivity in the console works, even though it doesn't register in the .ini? Btw, the console is binded to the home key for me by default, not tilde. For you it's tilde?

  • Wizard
Posted

Yes it works, and the file is updated when you exit the game :)

 

It's actually not tilde for me neither (not using a US keyboard), but that's what it is default configured as in the ini file. With a US keyboard it should be tilde.

  • 5 weeks later...
  • 8 months later...
Posted

Just like what the previous guy said, is there a way to find a 1 scope ratio on csgo into dirtybomb? i've been messing around with it lately and I found it around 0.37~0.4 is the closest

400 dpi

7.9 sens (DB)

  • 5 months later...
  • 4 weeks later...

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