Wizard DPI Wizard Posted June 25, 2014 Wizard Posted June 25, 2014 Updated with in-game sensitivity. View full update Erick Avila 1
Wizard DPI Wizard Posted June 25, 2014 Author Wizard Posted June 25, 2014 Thanks for the betakey ChinaRep!
Wizard DPI Wizard Posted June 27, 2014 Author Wizard Posted June 27, 2014 Beta keys! First come first serve... Y2Z7-5AST-V56J-EYVK Y96A-6CLA-XFVD-RVKR YBZN-FRFU-PU63-RSGR http://dirtybomb.nexon.net/instruction
nis Posted June 19, 2015 Posted June 19, 2015 (edited) I don't think this is accurate with what updates they have done since. FOV is now vertical, default 65 and I find it really strange that distance/360 does not change with fov as it does with every other unreal engine 3 game. Can you check? Edited June 19, 2015 by nis
Wizard DPI Wizard Posted July 3, 2015 Author Wizard Posted July 3, 2015 I don't think this is accurate with what updates they have done since. FOV is now vertical, default 65 and I find it really strange that distance/360 does not change with fov as it does with every other unreal engine 3 game. Can you check? I will check it.
Ben Brecher Posted August 11, 2015 Posted August 11, 2015 FOV in Dirty Bomb is vertical default to 65 i believe. I swear the sensitivity changes according to FOV also.
Wizard DPI Wizard Posted August 29, 2015 Author Wizard Posted August 29, 2015 I don't think this is accurate with what updates they have done since. FOV is now vertical, default 65 and I find it really strange that distance/360 does not change with fov as it does with every other unreal engine 3 game. Can you check? FOV in Dirty Bomb is vertical default to 65 i believe. I swear the sensitivity changes according to FOV also. Updated the FOV to vertical now. And while it might feel like it, changing the FOV does not actually change the distance/360. And with the Unreal Engine 3, it's pretty much 50/50 if FOV affects sensitivity or not
Xbye Posted October 29, 2015 Posted October 29, 2015 (edited) Something odd is going on. In the shooterinput.ini, I put the sensitivity but it never ever actually uses it. It uses what the game slider is and not what mousesensitivity= in the file is. Maybe it's just a bug with the menu? Edited October 29, 2015 by ball2hi
ralloff Posted November 3, 2015 Posted November 3, 2015 (edited) deleted Edited November 21, 2015 by ralloff
ralloff Posted November 4, 2015 Posted November 4, 2015 (edited) deleted Edited November 21, 2015 by ralloff
Xbye Posted December 13, 2015 Posted December 13, 2015 Any news on my previous post or was it just placebo or something?
Wizard DPI Wizard Posted December 15, 2015 Author Wizard Posted December 15, 2015 Any news on my previous post or was it just placebo or something? I'll look into it.
Wizard DPI Wizard Posted December 15, 2015 Author Wizard Posted December 15, 2015 Any news on my previous post or was it just placebo or something? Do you have the game through Steam?
Trendle Posted January 23, 2016 Posted January 23, 2016 (edited) Changing the sensitivity in the .ini file doesn't work, only the in-game sensitivity slider does. The second time you launch the game it replaces the value in the .ini with whatever you have set in the slider.I tried using the setsensitivity command and that didn't work either. Edited January 23, 2016 by Trendle
Trendle Posted January 25, 2016 Posted January 25, 2016 Can anyone else let Wizard know? That way he can prioritize this and perhaps find a fix. Xbye and I can't be the only ones here who play Dirty Bomb and noticed this.
Wizard DPI Wizard Posted January 25, 2016 Author Wizard Posted January 25, 2016 Can anyone else let Wizard know? That way he can prioritize this and perhaps find a fix. Xbye and I can't be the only ones here who play Dirty Bomb and noticed this. Seems like you have to change it in-game now, but you can use the console to enter more decimals than in the menus. I've updated the calculator.
Trendle Posted January 25, 2016 Posted January 25, 2016 Seems like you have to change it in-game now, but you can use the console to enter more decimals than in the menus. I've updated the calculator. So you have confirmed that setsensitivity in the console works, even though it doesn't register in the .ini? Btw, the console is binded to the home key for me by default, not tilde. For you it's tilde?
Wizard DPI Wizard Posted January 26, 2016 Author Wizard Posted January 26, 2016 Yes it works, and the file is updated when you exit the game It's actually not tilde for me neither (not using a US keyboard), but that's what it is default configured as in the ini file. With a US keyboard it should be tilde. Trendle 1
Bonqerz Posted February 26, 2016 Posted February 26, 2016 How to setup zoom in scale so it would be like in CSGO? Now if it's at 0 it's way too slow and at 1 it's insanely fast..
dannyhuythao Posted November 6, 2016 Posted November 6, 2016 Just like what the previous guy said, is there a way to find a 1 scope ratio on csgo into dirtybomb? i've been messing around with it lately and I found it around 0.37~0.4 is the closest 400 dpi 7.9 sens (DB)
Wizard DPI Wizard Posted April 12, 2017 Author Wizard Posted April 12, 2017 Any chance the scope sensitivity can be added? Will do! Drimzi 1
Grim Posted May 5, 2017 Posted May 5, 2017 yes, ADS and sniper scope sensitivities would be great, pls add them soon TinySCRUB 1
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