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Far Cry 4


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  • 2 months later...
Posted

How long do you think will take to release after the games release date?

Definitely buying the game..however, if it takes a long time for calculations I might postpone purchase.

  • 2 months later...
  • Wizard
Posted

FC2-4 have a default FOV of 75 (horizontal degrees). FOVScaleFactor is simply a multiplier as the name implies.

Actually the default FOV (multiplier 1) is 73.15, but I need to make a calculator update to support multiplier, as it only support degrees and radians atm :)

Posted

the slider in FC3 is just badly implemented. if you change the default FOV from 75 to 100 it still says 73.15.

the advantage of changing the FOV in entitylibrary.fcb is that all ironsight/scope FOVs stay at default. (like "ADS FOV scaling = off" in BF4)

of course, you can change them too, as well as all viewmodel FOVs and ADS sensitivity multipliers.

  • Wizard
Posted

the slider in FC3 is just badly implemented. if you change the default FOV from 75 to 100 it still says 73.15.

the advantage of changing the FOV in entitylibrary.fcb is that all ironsight/scope FOVs stay at default. (like "ADS FOV scaling = off" in BF4)

of course, you can change them too, as well as all viewmodel FOVs and ADS sensitivity multipliers.

I see. Using vertical radians is actually quite close to the multiplier, so I went with that until I have made the changes to the code :)

  • 5 years later...

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