fortunate reee Posted July 18, 2021 Posted July 18, 2021 14 hours ago, Dency said: How can i convert bf4 1X scope (Coyote, HD-33, Holo, Kobra, PKA-S, Reflex) , in my config file the sens is GstInput.SoldierZoomSensitivityCloseRange 1.130000 if i put 1.13 to bf4 sens the calculator says "Too high sensitivity 1 - Maximum is 1" in game close range sens "113%" changing location "in game" same message Too high sensitivity 1 - Maximum is 100 at the bottom of the calculatr it shows you which number matches which what in agme number (dependingon whether you use either in game or game file )
Dency Posted July 18, 2021 Posted July 18, 2021 i didn't understand... can you make an example with my value? Convert the 1.13 1x scope bf4 sens, to ring of elysium scope sens.
Wizard DPI Wizard Posted July 18, 2021 Author Wizard Posted July 18, 2021 3 minutes ago, Dency said: i didn't understand... can you make an example with my value? Convert the 1.13 1x scope bf4 sens, to ring of elysium scope sens. We need more info, all these values are needed to do the calculation: GstInput.MouseSensitivity GstInput.SoldierUniformAimingCoefficient GstInput.SoldierZoomSensitivityAll GstInput.SoldierZoomSensitivityCloseRange And FOV.
Dency Posted July 18, 2021 Posted July 18, 2021 (edited) GstInput.MouseSensitivity 0.009563 GstInput.SoldierUniformAimingCoefficient 0.000000 GstInput.SoldierZoomSensitivityAll 1.000000 GstInput.SoldierZoomSensitivityCloseRange 1.130000 103 fov Why important the GstInput.MouseSensitivity ?? This is affects only hipfire, i need just only the scope. Edited July 18, 2021 by Dency
TheNoobPolice Posted July 19, 2021 Posted July 19, 2021 14 hours ago, Dency said: Why important the GstInput.MouseSensitivity ?? This is affects only hipfire, i need just only the scope. BF4 uses a combination of old legacy sliders for base mouse sensitivities and more straight forward linear multipliers for all the scopes that were added post launch. All the scope sliders are multipliers of the base yaw value which is set by the legacy hipfire slider, that's why you need to enter the hipfire value
Wizard DPI Wizard Posted July 19, 2021 Author Wizard Posted July 19, 2021 15 hours ago, Dency said: Why important the GstInput.MouseSensitivity ?? This is affects only hipfire, i need just only the scope. The scope sensitivity is a product of all the values. Convert to RoE like this: https://www.mouse-sensitivity.com/?share=e9146dc1588dd8f60adba210123eb666
bread94 Posted February 7, 2022 Posted February 7, 2022 hey, why is the sens calculation so off in this game? Am I doing something wrong? I'm trying to get 32cm for hipfire but it comes out at 17cm-ish when i Measure in game. I'm playing campaign if that makes a difference.
Wizard DPI Wizard Posted February 7, 2022 Author Wizard Posted February 7, 2022 3 minutes ago, bread94 said: I'm playing campaign if that makes a difference. Is it the same in multiplayer? Do you have raw input on?
bread94 Posted February 7, 2022 Posted February 7, 2022 7 minutes ago, DPI Wizard said: Is it the same in multiplayer? Do you have raw input on? Just tested... in multiplayer it works fine and yes, raw input is on
Wizard DPI Wizard Posted February 7, 2022 Author Wizard Posted February 7, 2022 Just now, bread94 said: Just tested... in multiplayer it works fine and yes, raw input is on Ok, campaign might be different then, I'll check!
bread94 Posted February 7, 2022 Posted February 7, 2022 2 minutes ago, DPI Wizard said: Ok, campaign might be different then, I'll check! Thank you! Some info that may be helpful is: at first I thought off sensitivity might be caused by me using Flawless Widescreen to change the FOV but it felt faster before I applied that and upon turning it off and measuring at default without the program interfering at all, it was also much faster at 20-ish cm so they increased FOV did affect hipfire in campaign but it was still off either way.
Wizard DPI Wizard Posted February 7, 2022 Author Wizard Posted February 7, 2022 1 hour ago, bread94 said: Thank you! Some info that may be helpful is: at first I thought off sensitivity might be caused by me using Flawless Widescreen to change the FOV but it felt faster before I applied that and upon turning it off and measuring at default without the program interfering at all, it was also much faster at 20-ish cm so they increased FOV did affect hipfire in campaign but it was still off either way. I found the issue now. When you use Flawless Widescreen to change the FOV, the hipfire sensitivity is affected by your USA setting. So I have added a new entry called Hipfire (Campaign) now, use this and be sure to enter the correct FOV as shown in Flawless Widescreen (Current FOV) and select the correct USA setting (on/off and the coefficient as Sensitivity 1 if it's on).
Ayva Posted February 7, 2022 Posted February 7, 2022 The converted sens on BF4, 1 and V is a lot faster and each game feel different as well. But the converted sens on BF: Hardline is different than the others and feels the closest to my sens on Cs Go.
Wizard DPI Wizard Posted February 7, 2022 Author Wizard Posted February 7, 2022 4 minutes ago, Ayva said: The converted sens on BF4, 1 and V is a lot faster and each game feel different as well. But the converted sens on BF: Hardline is different than the others and feels the closest to my sens on Cs Go. Calculations for all these should be 100% if you set up everything correctly. Can you be a bit more precise with how they are different?
Ayva Posted February 7, 2022 Posted February 7, 2022 14 minutes ago, DPI Wizard said: Calculations for all these should be 100% if you set up everything correctly. Can you be a bit more precise with how they are different? Figured there is "Location" tab on the converter and i should change the location from config to ingame. I was matching the ingame sens to the config value like a dummy . DPI Wizard 1
bread94 Posted February 7, 2022 Posted February 7, 2022 2 hours ago, DPI Wizard said: I found the issue now. When you use Flawless Widescreen to change the FOV, the hipfire sensitivity is affected by your USA setting. So I have added a new entry called Hipfire (Campaign) now, use this and be sure to enter the correct FOV as shown in Flawless Widescreen (Current FOV) and select the correct USA setting (on/off and the coefficient as Sensitivity 1 if it's on). hey, thank you very much for going to the trouble but the hipfire was still a little off and I discovered my ADS sens was WAY off so I disabled USA and converted sens that way. Works perfectly now.
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