Wizard DPI Wizard Posted June 22, 2014 Wizard Posted June 22, 2014 Added for all you old school guys! View full update brokenbt 1
Wizard DPI Wizard Posted November 3, 2014 Author Wizard Posted November 3, 2014 Added for all you old school guys!
brokenbt Posted June 28, 2015 Posted June 28, 2015 How do you convert your sensitvity using a different multiplier? I'm using 20 sensitvity with Axis aMouseX Speed=.7 Axis aMouseY Speed=.7 but If I wanted to switch to 1.0 or 6.0 how would I do that?
stereo3D Posted June 29, 2015 Posted June 29, 2015 like you said, it's just a multiplier: 20*0.7/6 = 2.33333 sensitivity with Axis aMouseX Speed=6 brokenbt 1
sc0zz Posted March 10, 2019 Posted March 10, 2019 Would conversions for this game also work with Unreal Gold? - since that doesn't seem to be included in the list of supported games. I think it's the same engine but it might be a different multiplier or soemthing?
Wizard DPI Wizard Posted March 10, 2019 Author Wizard Posted March 10, 2019 3 hours ago, sc0zz said: Would conversions for this game also work with Unreal Gold? - since that doesn't seem to be included in the list of supported games. I think it's the same engine but it might be a different multiplier or soemthing? Unreal Gold has a lot of acceleration, so it's not added. I think the base sensitivity is the same though, but haven't confirmed it. sc0zz 1
Dribbler Posted November 5, 2019 Posted November 5, 2019 Wonder does this game also have mouse acceleration or pixel skipping? Ive set all my sens calculations correctly and use 360 degree turn script to check it. Around half of the time its perfectly correct, but in other 50% of measurements it makes bigger rotation then it normally should
Dribbler Posted November 5, 2019 Posted November 5, 2019 36 minutes ago, stereo3D said: you need markc mouse fix. That might be the case since im still using CPL mousefix. It worked fine in other older games like Quake3, UT2004 though
Dribbler Posted December 3, 2019 Posted December 3, 2019 Tried MarkC mousefix, EnPP on/off, both steam and non-steam versions, custom open.gll file for newer hw, each gfx modes from opengl to dx9, dinput on/off, mouse smoothing off, literally everything ppl suggest to get rid of accel in ut99 but its still in.. Any ideas what else could be done or whats the cause? On one of the forums someone mentioned this tool https://github.com/dpjudas/UT99DInput but maybe im too stupid to sort out how to use it.. Im on win7 but have xp installed aswell and tested ut99 there, discovering asame accel problem is still present
iemorage Posted January 16, 2020 Posted January 16, 2020 Am 4.12.2019 um 00:16 schrieb Dribbler: Tried MarkC mousefix, EnPP on/off, both steam and non-steam versions, custom open.gll file for newer hw, each gfx modes from opengl to dx9, dinput on/off, mouse smoothing off, literally everything ppl suggest to get rid of accel in ut99 but its still in.. Any ideas what else could be done or whats the cause? On one of the forums someone mentioned this tool https://github.com/dpjudas/UT99DInput but maybe im too stupid to sort out how to use it.. Im on win7 but have xp installed aswell and tested ut99 there, discovering asame accel problem is still present You must restart the game to take effect of DirectInput !
Audile Posted August 6, 2020 Posted August 6, 2020 This isn't so much a sensitivity issue as it is an FOV issue, but I've tried playing UT on my new 21:9 monitor (3440x1440) and it seems as though it is doing some kind of zoom/crop trickery instead of displaying the FOV the calculator suggests it should. I've set the resolution in the .ini file, I've tried opengl, d3d9 and d3d10 renderers, disabling full screen optimisations in the compatibility tab found in the .exe properties. Has anyone run into this issue? Any help would be appreciated. Thanks!
stereo3D Posted August 6, 2020 Posted August 6, 2020 some older entries have the wrong fov type. until this is fixed you could select deus ex goty and then set the FOV to 120 (or 121.664773) to calculate your sens. Audile 1
Audile Posted August 7, 2020 Posted August 7, 2020 12 hours ago, stereo3D said: some older entries have the wrong fov type. until this is fixed you could select deus ex goty and then set the FOV to 120 (or 121.664773) to calculate your sens. That seems to have done the trick, many thanks!
Kristal Posted November 6, 2020 Posted November 6, 2020 Your sensitivity volues has changed they show different values that they were used to be. they were like this; for cs go 1.2 sensitivity 1000 dpi unreal tournament 99 sens 0.521913 unreal tournament 2004 sens 0.375745 unreal tournament 3 sens 0.480 for cs go 1.6 sensitivity 1000 dpi unreal tournament 99 sens 0.695884 unreal tournament 2004 sens 0.500994 unreal tournament 3 sens 0.640 " MouseSensitivity=6.407964 it was writing like that but at menu u write the other number" And yes i did wrote both sides 1000 dpi back in time. And those numbers much correct than the numbers now.
Wizard DPI Wizard Posted November 6, 2020 Author Wizard Posted November 6, 2020 1 hour ago, Kristal said: Your sensitivity volues has changed they show different values that they were used to be. they were like this; It's still like this with MDH 75%.
Wizard DPI Wizard Posted November 6, 2020 Author Wizard Posted November 6, 2020 Just now, Kristal said: what is MDH 75%. https://www.mouse-sensitivity.com/forums/topic/6396-instructions/?do=findComment&comment=28843
randomguy7 Posted January 2, 2023 Posted January 2, 2023 https://github.com/alexstrout/foxWSFix-UT99/releases can we have an update for this addon?
Wizard DPI Wizard Posted April 21, 2023 Author Wizard Posted April 21, 2023 On 1/2/2023 at 4:10 AM, randomguy7 said: https://github.com/alexstrout/foxWSFix-UT99/releases can we have an update for this addon? It's been a while, but this and the UT2004 mod are both added now. benedu3095 1
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