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Morrowind (The Elder Scrolls III)


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Posted

would it be possible to have the OpenMW engine added as an option for setting the field of view and mouse sensitivity settings for morrowind it offers at least 6 decimal point precision for mouse and at least 4 for FoV in the "~\Documents\My Games\OpenMW\settings.cfg" file

Posted
4 hours ago, Jimmon said:

i assume you're referring to this when you say "the sensitivity matcher script"

Yeah.

Instead of converting TO Morrowind, what you want to do is:

  • Convert TO KovaaKs FPS Aim Trainer, using your method of choice
  • Set KovaaKs sensitivity scale to Apex/Quake/Source (0.022 yaw) or Overwatch (0.0066 yaw)
  • Set KovaaKs fov measurement to Vertical FOV and put in your Morrowind fov value
  • Copy the sensitivity result
  • Run the Sensitivity Matcher Script
  • Set the yaw to 0.022 or 0.0066, depending on what you set the sensitivity scale to
  • Paste in the sensitivity result
  • Afterwards, set the yaw to 0.22381163872297782 (which is 180/(pi * 256))
  • The sensitivity field will automatically change to a new value. Set Morrowind's sensitivity value to this.
  • Press Alt + [ to perform a 360 degree turn and verify that it's working as intended. Press Alt + ] to perform 20 turns to really make sure it is perfect.
  • Wizard
Posted
On 6/11/2019 at 4:44 AM, Jimmon said:

would it be possible to have the OpenMW engine added as an option for setting the field of view and mouse sensitivity settings for morrowind it offers at least 6 decimal point precision for mouse and at least 4 for FoV in the "~\Documents\My Games\OpenMW\settings.cfg" file

Added as config file sensitivity for the game now :)

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