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My question is: if I create a custom 4:3 resolution on a 16:9 monitor and use the 4:3 resolution with the black bars, will my MDH convert to 1.33 (4:3) or will it continue to be 1.78 (16:9)?
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benedu3095 reacted to a post in a topic: Death to Spies
- Yesterday
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LITHIUM720 reacted to a post in a topic: New Game Requests
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Could we have an update for the weapon scopes? I think right now different sinper rifles have different magnification levels. Puls the Japanese's machine guns also have scopes. All weapons are available in subway range training map. Thank you very much!
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Name: Killing Floor 3 Website: https://forums.tripwireinteractive.com/index.php?threads/killing-floor-3-general-faq.2340844/ Status: (closed beta) Release date: 2/19/2025 Availability: ( invite only, pre-purchase)
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Ah, indeed... after a quick search, it turns out that Valorant has a different, larger FOV... For some reason, I was absolutely convinced that both games had the FOV set to 90, which is why I made this post. Thanks for the reply. I guess I’ll just have to convert the mouse sensitivity from CS2 to Valorant if I want to maintain the same crosshair movement in both games.
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Name: Tomb Raider I-III Remastered Starring Lara Croft Website: https://store.steampowered.com/app/2478970/Tomb_Raider_IIII_Remastered_Starring_Lara_Croft/ Status: Release Release date: Feb 14, 2024 Availability: Purchase
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H3rr7w3rg reacted to a post in a topic: Game request archive
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MajorCinnamonBuns reacted to a post in a topic: Avowed
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%LOCALAPPDATA%\Alabama\Saved\Config\WinGDK\ Went looking manually. Looking through the files for the config file here. GameUserSettings.ini has content, but Input.ini doesn't. The only files I see that are over 1kb are Engine.ini, Game.ini, and GameUserSettings.ini, which none of them seem to have MouseSensitivityValue in here.. No sign of SharedUserSettings.sav, or any .sav files here.
- Last week
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I'll be honest, I have UAC off, so it's all wide open. So it's got elevated permissions, even THAT doesn't allow me to openly access the Windows store based installs without a ton of runaround (and then eventually reverting any elevated permissions because Windows...) So, for all intent and purposes it *should* be viewable. Correct, Processmon64.
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Strange this looks correct.. Are you using Procmon64, and is it asking for permission on launch?
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I've tried a bunch of these here, and can't get anything but TCP recieve. No reads or writes. Is this due to the Windows restrictions on the folder? Similar issues trying to just read it for the Logitech G Hub software, so I need to force the path in via DB Browser. Quite confused.
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For the filter, select only "process name contains avowed then include", remove all other green "include" ones.
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Yeah: If you're comfortable with it, you can use process monitor to see where the game writes. The program itself is safe (Official Microsoft tool), but it is flagged by a few games, they just say you have to unload it (i.e. restart) if you have used it after boot. First stop capture and clear, CTRL-E, CTRL-X. Set up a filter like this: Enter the game and go into the keyboard menu where the sensitivity is. Start capture in procmon, change sensitivity and click apply, stop capturing and see if you can figure out where it writes.
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I'm confused because this site says it's in the same place for the Windows install: https://www.pcgamingwiki.com/wiki/Avowed Sorry, scratch that, this is for Save Data, and doesn't specify the Config location for the game on Windows.
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Searched the entire C:\ Drive, just to be sure. You're positive the file has that _ in front, right? If so, it doesn't appear this file is on the C drive, so I'll check the drive the game was saved on to see if I can dig it up. I'll look through the folder it directs me to from Task Manager (I use this for LGHub profiles on mouse) A:\Games\XboxGames\Avowed\Content\Alabama\Binaries\WinGDK\Avowed-WinGDK-Shipping.exe is the path. I'll look for _SharedUserSettings.sav here. Yeah, can't seem to get any positive resutls searching. Tried everywhere in Local, the install folder, Packages.
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Last place I can think of is %LOCALAPPDATA%\Packages\, but it's a bit messy there. Here's an example from another game:%LOCALAPPDATA%\Packages\StrayBombayCompany.TheAnacrusisGamePreview_wshdcf4tacg46\LocalCache\Local\Anacrusis\Saved\Config\WinGDK\
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I don't have the game in Xbox, so I'm shooting in the dark here. Check if you have anything under %LOCALAPPDATA%\Alabama\Saved\ somewhere. WinGDK subfolder somewhere maybe,
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I did exactly this, with no results.
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Not sure if this is a prerequisite, but have you tried to start a game, change the sensitivity in-game, save then exit?
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I don't have the folder
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I hope this helps. This is the folder after the create-a-character, and changing my settings in-game to see if I could force the write after a save, as it wasn't there prior to the game's first save, so maybe it wasn't there? (Clearly it didn't create the folder.. Lol) Anyway, hope this helps.
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Do you have the folder %USERPROFILE%\Saved Games\Avowed\ at all? The Saved Game folder is universal, so the drive you installed on should not affect it.
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Same as Rex. I don't have the game saved on the C:\ drive, and Avowed did not create a Saved Games folder on the drive it is installed on.
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Does this work for the Xbox Game Pass version? As I don't have any folders for Avowed in this location "%USERPROFILE%\Saved Games\Avowed\_SharedUserSettings.sav" and can't find a file anywhere called "SharedUserSettings.sav"
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